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Adding recorder deactivation option #28
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rebased onto dev |
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Bitte noch die RegenRegions und FloorDegens richtig arbeiten lassen.
Auf die Einstellung sollte statt dessen im BasicRecorder getestet werden um Veränderungen von Spielern auszuklammern.
Minigames/src/main/java/au/com/mineauz/minigames/blockRecorder/RecorderData.java
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Regions/src/main/java/au/com/mineauz/minigamesregions/conditions/MatchTeamCondition.java
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RegenRecorder etc. are working now just fine
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Nice one! Thanks!
(one teeny tiny bit of nitpick thou, since you include - rightfully - entities could you rename ActivateBlockRecorder to something like ActivatePlayerRecorder or something? We could stay backwards compatible in config, even if it really doesn't matter for one single Minigame but for self dokumenting code it would be nice)
I just couldn't decide whether to rename it or not, but the self documentating code is probably the best argument ^^ |
Perfection. Nice! |
To accomplish a minigame, which you only use once (or only one day) and the building and mining progress is valuable after the game.