Releases: GTNewHorizons/NotEnoughItems
Releases · GTNewHorizons/NotEnoughItems
2.2.27-GTNH
What's Changed
Full Changelog: 2.2.26-GTNH...2.2.27-GTNH
2.2.26-GTNH-pre
Full Changelog: 2.2.26-GTNH...2.2.26-GTNH-pre
2.2.26-GTNH
What's Changed
Full Changelog: 2.2.24-GTNH...2.2.26-GTNH
2.2.25-GTNH-pre
Full Changelog: 2.2.24-GTNH...2.2.25-GTNH-pre
2.2.24-GTNH
What's Changed
Full Changelog: 2.2.22...2.2.24-GTNH
2.2.23-GTNH-pre
2.2.22
What's Changed
- Update zh_CN.lang by @Kiwi233 in #22
- Continuation of Balthild's PR by @mitchej123 in #24
- Fix late itemhiding by @mitchej123 in #25
- Update NEIClientConfig.java by @TataTawa in #27
- [NEEDS CAREFUL REVIEW] Highly experimental support for backing to BetterQuesting from recipe view by @dvdmandt in #28
- Too many ingredients, and apparently an empty fuel? by @mitchej123 in #31
- Some reorganization and bugfixes by @mitchej123 in #33
- Backwards Compat by @mitchej123 in #34
- Fixes thread starvation issue with parallelStream in findFuels() by @mitchej123 in #36
- Merge OreDictBandAid fix by @Glease in #37
- Prevent NEIClientConfig being loaded too early by @Glease in #38
- Custom NBT <> JSON Encoder - Fix bookmark saving of items that require escaping by @mitchej123 in #40
- Don't crash with divide by zero error by @mitchej123 in #41
- Read/write lock for hiddenItems by @mitchej123 in #42
- JEI Style Tabs + More by @mitchej123 in #50
- BM CME fix by @mitchej123 in #96
- Fixes by @mitchej123 in #103
- add handler for large naquadah reactor by @GlodBlock in #110
- Add new handlers, and change display names by @PanSzelescik in #113
- Add JEI-style item presence overlay when hovering over the ? button by @eigenraven in #130
- add handle for Naquadah Fuel Refine Factory by @GlodBlock in #132
- Fix some CMEs that pop up when opening inventory immediately after logging in by @mitchej123 in #135
- Don't take ghost slots into account when looking for items present for crafting by @eigenraven in #136
- Fix tab icon lighting by @Glease in #141
- Wrap string with comma in double-quotes by @D-Cysteine in #144
- Update zh_CN.lang by @Kiwi233 in #145
- Added more handlers by @YuRaNnNzZZ in #146
- DevJar will be built with shaded libs now by @TimeConqueror in #148
- Added couple of useful events by @TimeConqueror in #149
- Always show quantity text field by @D-Cysteine in #150
- Properly fix NEI quantity text field behavior by @D-Cysteine in #152
- Added builders to register event because they are more handy by @TimeConqueror in #153
- Add support for custom handler IDs by @D-Cysteine in #154
- Remove IMC hack by @Glease in #156
- Fix world getting dimmed when wither spawner is on screen by @makamys in #158
- Prevent the load of client only classes on dedicated servers by @Glease in #159
- attampt to fix imc by @GlodBlock in #161
- Add back in removed unused public methods, which were actually used by some NEI add-ons by @D-Cysteine in #162
- Add yshifts for BW handlers by @Prometheus0000 in #164
- Some changes to NEI that are needed by NEI Custom Diagram by @D-Cysteine in #163
- Fix height hack and add ordering config by @D-Cysteine in #165
- Fix crash by @Prometheus0000 in #166
- Bookmarks Improvements by @slprime in #174
- Draft for unified build script by @SinTh0r4s in #175
- Add regex support for height hack handlers config by @D-Cysteine in #177
- Update build script and CI by @SinTh0r4s in #178
- Dependencies by @bombcar in #183
- fix derpendencies.info by @bombcar in #185
- Update zh_CN.lang by @Kiwi233 in #186
- Add harvestcraft Garden handler by @miozune in #187
- NEI Bookmarks improvements by @slprime in #188
- Drag and drop from NEI in the search bar; Use NEI to spawn item crash by @slprime in #191
- Fix save last bookmarks set by @slprime in #192
- Fix crash with null fluid stack by @slprime in #193
- Мove bookmarks.ini by @slprime in #194
- Make item loading timeout configurable by @makamys in #196
- Add RecipeCatalyst system by @miozune in #195
- Use String key for RecipeCatalyst instead of IRecipeHandler.class by @miozune in #197
- Use copy on write lists for handler lists by @Glease in #200
- Adds a few more methods that weren't implemented and at least one that NEI relied on by @mitchej123 in #201
- Updates Handlers by @DrParadox7 in #203
- RecipeCatalyst Enhancements by @miozune in #199
- Made handler tab names customizable by @YannickMG in #206
- Ignore "drop key" presses in slot click handler. by @Meegooo in #207
- LGPL-3.0 by @bombcar in #215
- Add a way to compare NBT leniently by @miozune in #209
- Add mob overlay cache, optimize mob overlay spawn check by @socolio in #212
- Add new chunk overlay mode for gregtech ore regions by @socolio in #211
- Move fuel info from tooltip to foreground by @miozune in #210
- Update zh_CN.lang by @Kiwi233 in #213
- Add more util function by @miozune in #216
- Create presets module by @slprime in #214
- update buildscript, fix mcmod info not displaying by @bombcar in #217
- Hide Presets & Subsets Dropdown if window overlay it by @slprime in #221
- Remove uncraftable catalysts by @miozune in #218
- Add support for Natura and Campfire Backport by @miozune in #226
- Workaround for issue where GT++ registers Chemical Plant handler twice by @miozune in #225
- Fix not being able to scroll recipes when hovering over ingredients by @miozune in #228
- super unlikely NPE fix by @Glease in #229
- fix weird cme by @Glease in #230
- Add way to register catalysts via IMC by @miozune in #232
- typo correction, russification by @NoX-programer in #234
- Update zh_CN.lang by @Kiwi233 in #235
- Allow GuiRecipe to back to general GuiScreen by @miozune in #236
- Fix scrolling recipes when hovering over ingredients changes stack size by @miozune in #237
- Send chat to player when recipe loading was errored by @miozune in #241
- Panel settings by @slprime in #240
- Use shortcut key to trigger overlay recipe by @MuXiu1997 in https:...
2.2.21-GTNH-pre
Full Changelog: 2.2.20-GTNH-pre...2.2.21-GTNH-pre
2.2.20-GTNH-pre
Full Changelog: 2.2.19-GTNH-pre...2.2.20-GTNH-pre
2.2.19-GTNH-pre
What's Changed
Full Changelog: 2.2.20-GTNH...2.2.19-GTNH-pre