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Fix setDead() if mob is not dead yet. (#26) #61

Fix setDead() if mob is not dead yet. (#26)

Fix setDead() if mob is not dead yet. (#26) #61

name: Build and test
on:
pull_request:
branches: [ master, main ]
push:
branches: [ master, main ]
jobs:
build-and-test:
uses: GTNewHorizons/GTNH-Actions-Workflows/.github/workflows/build-and-test.yml@master
secrets: inherit