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Upgrade examples using lights to Light3D 2.0 to support old/new GDevelop versions - #1074

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Oct 8, 2026
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4ian merged 3 commits into
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claude/eager-noether-c84fmz

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@4ian 4ian commented Oct 8, 2026

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claude added 3 commits October 8, 2026 08:58
…5 falloff

The 3D lights extension 2.0.0 uses the physically based falloff of
Three.js r185 for point and spot lights on every GDevelop version, so the
intensity and decay of the lights of the 4 examples using it were fitted to
look roughly like before, over the distances where they light the scenes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FXhdCRasV6YVFStxiKPZM8
… length of the ceiling light

The ceiling light barely faded up to its cone length, while the Three.js
r185 falloff fades out close to the light range: its cone length is raised so
that the office floor stays lit as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FXhdCRasV6YVFStxiKPZM8
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4ian merged commit 3c3fa4d into main Oct 8, 2026
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4ian deleted the claude/eager-noether-c84fmz branch October 8, 2026 13:04
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2 participants