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add missing fields for song trigger
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GeometryDashAPI/Levels/GameObjects/Triggers/SongTrigger.cs

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@@ -21,6 +21,18 @@ public class SongTrigger : Trigger
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[GameProperty("406", 1f, alwaysSet: true)]
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public float Volume { get; set; } = 1f;
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[GameProperty("408", 0)]
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public int Start { get; set; }
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[GameProperty("409", 0)]
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public int FadeIn { get; set; }
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[GameProperty("410", 0)]
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public int End { get; set; }
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[GameProperty("411", 0)]
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public int FadeOut { get; set; }
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[GameProperty("413", false)]
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public bool Loop { get; set; }
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