@@ -9,6 +9,18 @@ public class EditSfxTrigger : Trigger
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[ GameProperty ( "10" , 0.5f ) ]
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public float Duration { get ; set ; } = 0.5f ;
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+ [ GameProperty ( "51" , 0 ) ]
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+ public int GroupId1 { get ; set ; }
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+
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+ [ GameProperty ( "71" , 0 ) ]
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+ public int GroupId2 { get ; set ; }
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+
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+ [ GameProperty ( "138" , false ) ]
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+ public bool P1 { get ; set ; }
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+
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+ [ GameProperty ( "200" , false ) ]
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+ public bool P2 { get ; set ; }
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+
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[ GameProperty ( "404" , 0 ) ]
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public int Speed { get ; set ; }
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@@ -30,9 +42,33 @@ public class EditSfxTrigger : Trigger
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[ GameProperty ( "419" , false ) ]
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public bool ChangeSpeed { get ; set ; }
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+ [ GameProperty ( "421" , 1f ) ]
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+ public float VolNear { get ; set ; } = 1f ;
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+
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+ [ GameProperty ( "422" , 0.5f ) ]
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+ public float VolMed { get ; set ; } = 0.5f ;
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+
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+ [ GameProperty ( "423" , 0f ) ]
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+ public float VolFar { get ; set ; }
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+
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+ [ GameProperty ( "424" , 0f ) ]
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+ public int MinDist { get ; set ; }
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+
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+ [ GameProperty ( "425" , 0f ) ]
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+ public int Dist2 { get ; set ; }
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+
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+ [ GameProperty ( "426" , 0f ) ]
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+ public int Dist3 { get ; set ; }
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+
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+ [ GameProperty ( "428" , false ) ]
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+ public bool Cam { get ; set ; }
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+
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[ GameProperty ( "455" , 0 ) ]
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public int SfxGroup { get ; set ; }
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+ [ GameProperty ( "458" , SoundPropagationDirection . All ) ]
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+ public SoundPropagationDirection Propagation { get ; set ; }
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+
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[ GameProperty ( "457" , 0 ) ]
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public int GroupId { get ; set ; }
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