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Dialog and NPCs' Behaviors Update: Merge branch 'feature-dialog' into…
… develop * feature-dialog: (24 commits) Target Type Detection Chase Behavior hello clippy calculate "closeness" when the FollowBehavior is attribute close dialog automatically Global Refactor NPC, Behavior, Collisions normalize npc interaction add Follow behavior rearrange button choice add `fight_arena` dialog bump version to v0.3.9 and update the `README add preview and badges add the stairs down ramp in the secret room fix overlapping secret room stones (cause of stairs' fake perspective) add castle theme game start, title flex keep the mountain at the bottom (and the title in the screen) add new changes Scaling art with window's resolution (keep the 16/9) add smoke anim (random time) ...
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@@ -1,17 +1,35 @@ | ||
[package] | ||
name = "fabien-et-la-trahison-de-olf" | ||
version = "0.3.8" | ||
version = "0.3.9" | ||
authors = ["Morgan Van Amerongen <[email protected]>", "Olf EPAIN <[email protected]>", "Grassouille la Fripouille", "Sombre Roi René"] | ||
repository = "https://github.com/Fabinistere/fabien-et-la-trahison-de-olf" | ||
license = "MIT OR Apache-2.0" | ||
edition = "2021" | ||
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[workspace] | ||
resolver = "2" | ||
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies] | ||
bevy = { version = "0.11", features = ["dynamic_linking"] } | ||
bevy_ecs = "0.11" | ||
bevy_reflect = "0.11" | ||
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[target.'cfg(target_arch = "wasm32")'.dependencies] | ||
bevy = "0.11" | ||
bevy_ecs = "0.11" | ||
bevy_reflect = "0.11" | ||
# wasm-bindgen = "0.2" | ||
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[dependencies] | ||
# ----------- Common ---------- | ||
bevy = "0.11" | ||
# bevy = "0.11" | ||
bevy_tweening = "0.8" | ||
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# ---------- Dialog ----------- | ||
yml_dialog = "0.2" | ||
serde_yaml = "0.9" | ||
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# ----- Hitbox - Velocity ----- | ||
bevy_rapier2d = { version = "0.22", features = ["simd-stable", "debug-render-2d"] } | ||
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@@ -0,0 +1,37 @@ | ||
1: | ||
source: Fabien | ||
content: | ||
text: | ||
- Hello | ||
- <3 | ||
exit_state: 2 | ||
2: | ||
source: Player | ||
content: | ||
- text: Hey | ||
condition: null | ||
exit_state: 3 | ||
- text: No Hello | ||
condition: null | ||
exit_state: 4 | ||
- text: Want to share a flat ? | ||
condition: null | ||
exit_state: 5 | ||
3: | ||
source: Fabien | ||
content: | ||
text: | ||
- :) | ||
exit_state: 6 | ||
4: | ||
source: Fabien | ||
content: | ||
text: | ||
- :O | ||
exit_state: 6 | ||
5: | ||
source: Fabien | ||
content: | ||
text: | ||
- Sure | ||
exit_state: 6 |
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@@ -0,0 +1,37 @@ | ||
1: | ||
source: Hugo | ||
content: | ||
text: | ||
- Hello fellow friend | ||
exit_state: 2 | ||
2: | ||
source: Player | ||
content: | ||
- text: Just Follow me for a sec. | ||
condition: null | ||
exit_state: 3 | ||
- text: Who are you again ? | ||
condition: null | ||
exit_state: 4 | ||
3: | ||
source: Hugo | ||
content: | ||
text: | ||
- :) | ||
exit_state: 6 | ||
trigger_event: | ||
- FollowPlayer | ||
4: | ||
source: Hugo | ||
content: | ||
text: | ||
- :O | ||
exit_state: 5 | ||
5: | ||
source: Hugo | ||
content: | ||
text: | ||
- Still shocked. | ||
exit_state: 2 | ||
trigger_event: | ||
- EndDialog |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
1: | ||
source: Olf | ||
content: | ||
text: | ||
- Il faut absolument sauver les Fabien du Chien Geant | ||
exit_state: 2 | ||
2: | ||
source: Player | ||
content: | ||
- text: ... | ||
condition: null | ||
exit_state: 3 | ||
3: | ||
source: Olf | ||
content: | ||
text: | ||
- Il me faut donc obtenir le trone | ||
exit_state: 4 | ||
4: | ||
source: Player | ||
content: | ||
- text: ... | ||
condition: null | ||
exit_state: 5 | ||
- text: et de l'$ | ||
condition: null | ||
exit_state: 6 | ||
5: | ||
source: Olf | ||
content: | ||
text: | ||
- Et de l'$ | ||
exit_state: 6 | ||
6: | ||
source: Olf | ||
content: | ||
text: | ||
- C'est essentiel | ||
exit_state: 7 |
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@@ -0,0 +1,8 @@ | ||
1: | ||
source: Player | ||
content: | ||
text: | ||
- Bonjour Flo. | ||
- Comment vas-tu ? | ||
- J'ai faim. | ||
exit_state: 2 |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,23 @@ | ||
1: | ||
source: Player | ||
content: | ||
- text: Can you Follow Me ? | ||
condition: null | ||
exit_state: 2 | ||
- text: No Nothing | ||
condition: null | ||
exit_state: 3 | ||
2: | ||
source: Dieu Suprème | ||
content: | ||
text: | ||
- Sure | ||
exit_state: 4 | ||
trigger_event: | ||
- FollowPlayer | ||
3: | ||
source: Dieu Suprème | ||
content: | ||
text: | ||
- :O | ||
exit_state: 1 |
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