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SDLGPU: Remove manual fence synchronization #227

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merged 1 commit into from
Jan 8, 2025

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thatcosmonaut
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@thatcosmonaut thatcosmonaut commented Dec 20, 2024

The new SDL_WaitAndAcquireGPUSwapchainTexture allows us to avoid manual fence synchronization, if the GPU is falling behind this function will force the CPU to let it catch up.

Fixes #225

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Confirmed working on my setup, we just have to fix CI... should we bother Sam to do a new preview tag?

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As far as I know an RC for 3.2 is imminent.

@flibitijibibo flibitijibibo force-pushed the sdl_presentation_change branch 2 times, most recently from f083c3c to f2f4359 Compare December 28, 2024 15:19
@flibitijibibo flibitijibibo force-pushed the sdl_presentation_change branch 5 times, most recently from 9b7dac5 to c048704 Compare January 8, 2025 02:25
@flibitijibibo flibitijibibo force-pushed the sdl_presentation_change branch from c048704 to 1ef36b7 Compare January 8, 2025 02:30
@flibitijibibo flibitijibibo merged commit ef9e61b into master Jan 8, 2025
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@flibitijibibo flibitijibibo deleted the sdl_presentation_change branch January 8, 2025 02:34
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SDLGPU: Utilize the new swapchain wait functionality
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