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dumpspirv: README typo fix
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flibitijibibo committed Jan 24, 2025
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9 changes: 4 additions & 5 deletions dumpspirv/README
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Expand Up @@ -15,11 +15,10 @@ the IR are generated.
For example, D3D9 bytecode generally assumes that all input types are floats,
while modern APIs are more specific about vertex types, meaning the renderer
needs SPIR-V that properly reads the input and converts to float for the rest
of the shader asm to work work. Additionally, vertex shader output and pixel
shader output needs to be linked properly, so we're effectively generating fully
linked shader program IR that can be directly compiled without further
modification, while retaining compatibility with a typical D3D9 graphics call
stream.
of the shader asm to work. Additionally, vertex shader output and pixel shader
output needs to be linked properly, so we're effectively generating fully linked
shader program IR that can be directly compiled without further modification,
while retaining compatibility with a typical D3D9 graphics call stream.

How to Use
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