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Description

Describe the changes

What is the current behavior? (You can also link to an open issue here)

What is the new behavior? (if this is a feature change)

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)

Other information:


Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)
  • Documentations

Submission checklist

  • I have checked the project can be compiled
  • I have tested my changes and it worked as expected

Patches (if there are any changes related to Harmony patches)

  • I have checked no IL patching errors in the console

Other

  • Still requires more testing

louis1706 and others added 30 commits February 11, 2025 22:56
* No error for build

* Fix Exiled

* Fix RoundEnding

* Now is fucking separated by default

* CustomSubtitles

* Missing IsCustomAnnouncement

* Fix 3 patch & removal of CustomHealthStat

* Fix UsingAndCancellingItemUse

* Fix TogglingFlashlight

* La Flemme ?

* La flemme 2

* Fix ReservedSlotPatch

* Fix PickingUpItem(PickingUpAmmo)

* Fix Hurt event

* Fix FlippingCoin & EscapingPocketDimension

* Fix FailingEscapePocketDimension

* EscapingAndEscaped fix patch

* Fix UpgradingPlayer patch

* Fix BeingObserved

* Fix PlacingTantrum

* Fix FinishingRecall

* ChangingCamera (Not working)

* putting again the event than i was lazzy to fix

* Rework InteractingDoor Patch

missing removing the Prefix part lol
& SkillIssueFix

* Remove useless using and warning disable

* OUPS

* if stupidity was me it's here (i am stupid)

* Fixing Noclip with breakingchange

* CustomHumeShieldStat

* Fix InteractingGenerator

* Fix ChangingCamera

* Not finish

* InteractingDoor swap CanInteract & IsAllowed back to normal

* Player::Gravity

* Gravity in wrong place

* IHumeShieldRole for Human

* Fix BlastDoors & add OpenBlastDoor

* Fix SpawningRagdoll Scale & missing argument when modify

* Now fix in LabAPI only

* we will keep the funny Ragdoll scale

* Fix Merge & Split Command

* new workflow for LabAPI
* No error for build

* Fix Exiled

* Fix RoundEnding

* Now is fucking separated by default

* CustomSubtitles

* Missing IsCustomAnnouncement

* Fix 3 patch & removal of CustomHealthStat

* Fix UsingAndCancellingItemUse

* Fix TogglingFlashlight

* La Flemme ?

* La flemme 2

* Fix ReservedSlotPatch

* Fix PickingUpItem(PickingUpAmmo)

* Fix Hurt event

* Fix FlippingCoin & EscapingPocketDimension

* Fix FailingEscapePocketDimension

* EscapingAndEscaped fix patch

* Fix UpgradingPlayer patch

* Fix BeingObserved

* Fix PlacingTantrum

* Fix FinishingRecall

* ChangingCamera (Not working)

* putting again the event than i was lazzy to fix

* Rework InteractingDoor Patch

missing removing the Prefix part lol
& SkillIssueFix

* Remove useless using and warning disable

* OUPS

* if stupidity was me it's here (i am stupid)

* Fixing Noclip with breakingchange

* CustomHumeShieldStat

* Fix InteractingGenerator

* Fix ChangingCamera

* Not finish

* InteractingDoor swap CanInteract & IsAllowed back to normal

* Player::Gravity

* Gravity in wrong place

* IHumeShieldRole for Human

* Fix BlastDoors & add OpenBlastDoor

* Fix SpawningRagdoll Scale & missing argument when modify

* Now fix in LabAPI only

* we will keep the funny Ragdoll scale

* Fix Merge & Split Command

* new workflow for LabAPI

* NW_Documentation

* SCP:SL LabAPI 14.0.3

* Fix One IL Error Patch (2 remain from previous update)

* use Specific build for LabAPI

* Miss updating this file
fix: one day i'll kill person who made this

Co-authored-by: Yamato <[email protected]>
* Fix InteractingDoorEvent::CanInteract

* Oupsy
@BoltonDev BoltonDev merged commit c7c386f into dev May 18, 2025
8 of 9 checks passed
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8 participants