fix: Fix UsedItem not being called when you switch items quickly #702
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Description
Describe the changes
See title
What is the current behavior? (You can also link to an open issue here)
You can switch quickly to stop the UsedItem event
What is the new behavior? (if this is a feature change)
The UsedItem event will be called if you switch too quickly off of an item. There's also a new bool in UsedItemEventArgs,
CausedByHolsteringwhich indicates if the even was triggered by holstering an item being usedDoes this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Other information:
Types of changes
Submission checklist
Patches (if there are any changes related to Harmony patches)
Other