Skip to content

Releases: Empty-Whisper/WhispEngine

WhispEngine LastRelease

29 Dec 22:26
Compare
Choose a tag to compare

Changelog

[Assignment3.5] - 29/12/2019

Fixed

  • When creates a script that already exist

Memory leaks killers

29 Dec 20:09
Compare
Choose a tag to compare

Changelog

[Assignment3.4] - 29/12/2019

Fixed

  • Memory Leaks Skybox
  • Optimize textures

RainbowShot, Skybox Editor

29 Dec 18:42
Compare
Choose a tag to compare

Changelog

[Assignment3.3] - 29/12/2019

Added

  • Skybox editor
  • Rainbow Tank Shot
  • Improve web

Fixed

  • Memory Leak solved
  • Creation of Script Component
  • Change Textures

ZBuffer, Skybox and GameBuild

28 Dec 13:34
Compare
Choose a tag to compare

Changelog

[Assignment3.2] - 28/12/2019

Added

  • ZBuffer preview in real time
  • Skybox
  • Creation of Game Builds

Fixed

  • Mouse Picking while not hovering Scene Panel

Script Independance and Autocomplete ZeroBrane

28 Dec 01:50
Compare
Choose a tag to compare

Changelog

[Assignment3.1] - 28/12/2019

Added

  • Script independance
  • Don't mouse picking in Game Panel
  • Street FBX
  • More Brofiler
  • ZeroBrane autocomplete

Fixed

  • Save and Load scripts duplicates and don't load some inspector vars

Scripting System

26 Dec 12:27
6a7144d
Compare
Choose a tag to compare

Changelog

[Assignment3.0] - 26/12/2019

Added

  • Integrate Lua and LuaBridge
  • Scripting System
  • Scripting Functions
    • Log
    • Input
      • Keyboard
      • Mouse
    • Gameobject
      • active
      • name
      • transform
      • Instantiate
      • Destroy
    • transform
      • position
      • rotation
      • scale
      • forward, up, right
      • set position, rotation and scale
      • Find, GetChild...
      • SetParent
    • Vector3
    • Quaternion
    • Time
    • Random
  • Component Script with editable variables
  • Lua Macros for inspector
  • Play, Pause and One Frame system with scripts
  • Drag&Drop scripts in GameObjects inspector
  • More Brofiler Categories
  • Prefabs (Save and Load)
  • Beginning of web page
  • Script Editor in engine
  • Shortcut Panel Editor
  • Saves Camera rotation when save scene
  • Tank base scripts

Changed

  • Panel Resources Optimized :D (5 ms won)

Removed

  • glmath.h

Assignment 2

24 Nov 19:37
19bca18
Compare
Choose a tag to compare

[Assignment2.0] - 24/11/2019

Added

  • Hierarchy GameObjects
  • Components properties on inspector
  • Octree
  • Scene Serialization (Load and Save)
  • Part of Bounding Boxes
  • Own Format
  • Resource manager
  • Library and Assets logic
  • .meta file
  • Reference Counting
  • Start/Pause/Stop and recover init state
  • Transform Camera editor to Fustum
  • Camera class logic
  • Frustum culling
  • Component Camer
  • Camera Preview
  • Game panel
  • Viewport class logic
  • Mouse Picking
  • Substract all Modules from App.h
  • Add Guizmos
  • Guizmos logic to Game Objects

Fixed

  • Now meshes have always same ID
  • Camera Movement

Assignment1.3

27 Oct 19:02
551a2fe
Compare
Choose a tag to compare

Changelog

[Assignment1.3] - 27/10/2019

Added

  • Bounding Box

Changed

  • Camera controls work with bounding boxes

Fixed

  • When import an fbx with polygons with more tha 3 vertex, crashes because cannot calculate normals faces

Assignment1.2

26 Oct 16:18
Compare
Choose a tag to compare

Changelog

[Assignment1.2] - 26/10/2019

Added

  • Can deselect GameObjects clicking in hierarchy window
  • All panels can be access in Windows menu bar
  • Brofiler

Fixed

  • Dt code
  • Can Focus on an object without need to move mouse to scene panel
  • #11
  • Drag and drop of pictures (png and jpg)

Assignment1

25 Oct 22:50
Compare
Choose a tag to compare

Changelog

[Assignment1.1] - 26/10/2019

Added

  • Drag and Drop GameObjects in hierarchy
  • Move Up/Down, delete GameObjects in hierarchy
  • Buttons to create Empty GameObjects
  • Inspector improved info
  • Delete components
  • AABB
  • Clear Button console

Changed

  • Improved recalculation matrix
  • Mesh creates with material and only can delete mesh
  • Shortcuts

Fixed

  • #4
  • #6
  • Outline improved
  • Draw normals
  • Cannot change GameObject name
  • #8
  • #9
  • Hide texture to show of Engine logo
  • Remaximize window displays scene tab in black
  • Demo shapes crash