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5.0.4

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@Ellendar Ellendar released this 29 Oct 23:16
· 315 commits to main since this release

Bug Fixes

  • Improved enemy handling to reduce the likelyhood generators despawn other room elements
  • Updated validation on the overworld tab to be more consistent with previous versions.
  • Fixed an issue with segmented normal rooms on random walk
  • Fixed an issue preventing drop zones from being placed directly below non-drop rooms on reconstructed.
  • Blocking rooms can no longer appear in palaces they shouldn't in sequential and reconstructed.
  • Fixed an issue that could cause inescapable drops from appearing when they should not, and vice versa.
  • Fixed yet further bugs that could cause the sprite preview to not work properly.
  • Fixed some issues that could cause screen glitches.
  • Fixed helmethead's HP bar to display correctly. His actual health remains unchanged.
  • Fixed a bug that could cause hints for items in new kasuto / nabooru to incorrectly display the wrong location name.

Improvements

  • Updated the default flag presets to include the swiss and bracket flags for the 2025 Standard tournament
  • Added 2 new sprites (Doomknocker and Moblin)
  • Slighly modified drippers when dripper variance is reduced.
  • Added some new options for link's projectile and improved some projectile animations when link uses them.
  • Moderate performance increase to reconstructed generation times, especially in limited room pools.
  • Slightly adjusted the edges of some drop zones to avoid potentially getting stuck in the ceiling.
  • Flipped the drop column item room in 5.0 rooms to avoid a potential bug. Please don't jump in the lava.
  • Removed floor-level lava from a couple rooms.
  • Slightly moved an enemy in a GP room that could instantly hit link on respawn.