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5.0.2

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@Ellendar Ellendar released this 17 Oct 06:11
· 363 commits to main since this release

New stuff

  • Added additional options for handling less important overworld locations
  • Updated town text boxes to 6 lines.
    • All shortened item names in text are now full names
  • Boss HP bar now shows differently colored boxes for health beyond the vanilla amount.
  • Boss HP bars are now more consistent amounts of HP.
  • Updated Maze Island river generation
    • River opening can no longer be wide on one end.
    • River forks are now equally likely to appear at all X values
    • River can now open from either end of the maze (or both)
  • Added Guma sprite
  • Slightly updated the name of some flags to be more accurate.
  • Hints for items in towns now display the name of the town when spell shuffle is on.
    • Looking for feedback on this one. Should this always be true? Separate option?

Bug fixes

  • Fixed several UI bugs and made some minor improvements.
  • Fixed vanilla text for stab trainers.
  • Fixed a bug preventing overwriting custom flag presets.
  • Fixed a bug with the command line version.
  • Fixed a bug where valley of death encounters could allow users to walk into the mountain. (For real this time)
  • Disabled a new room that was inadvertently set as a 4.0 room.
  • Fixed a bug where vertical bubbles in GP could not be blocked.
  • Fixed "I know nothing" text for some townsfolk.