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8 changes: 8 additions & 0 deletions RandomizerCore/ROM.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2452,6 +2452,10 @@ public void UpdateHiddenPalaceSpot(Biome biome, (int, int) hiddenPalaceCoords, L
int connection = hiddenPalaceLocation.MemAddress - 0x862F;
Put(0x1df76, (byte)connection);
hiddenPalaceLocation.NeedRecorder = true;
foreach (Location child in hiddenPalaceLocation.Children)
{
child.NeedRecorder = true;
}
if (hiddenPalaceLocation == townAtNewKasuto || hiddenPalaceLocation == spellTower)
{
townAtNewKasuto.NeedRecorder = true;
Expand Down Expand Up @@ -2576,6 +2580,10 @@ public void UpdateKasuto(Location hiddenKasutoLocation, Location townAtNewKasuto
int connection = hiddenKasutoLocation.MemAddress - baseAddr;
Put(0x1df77, (byte)connection);
hiddenKasutoLocation.NeedHammer = true;
foreach (Location child in hiddenKasutoLocation.Children)
{
child.NeedHammer = true;
}
if (hiddenKasutoLocation == townAtNewKasuto || hiddenKasutoLocation == spellTower)
{
townAtNewKasuto.NeedHammer = true;
Expand Down
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