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Hlsl path tracer #188

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Fletterio and others added 30 commits January 24, 2025 23:44
- Multiple HitGroup. Each with closesthit and anythit shader
- Multiple Miss Shader Group.

Signed-off-by: kevyuu <[email protected]>
Signed-off-by: kevyuu <[email protected]>
Signed-off-by: kevyuu <[email protected]>
Signed-off-by: Ali Cheraghi <[email protected]>
Signed-off-by: kevyuu <[email protected]>
Signed-off-by: kevyuu <[email protected]>

[[vk::binding(1, 2)]] Buffer<uint3> sampleSequence;

[[vk::combinedImageSampler]][[vk::binding(2, 2)]] Texture2D<uint2> scramblebuf; // unused
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use it, get matching random numbers between HLSL and GLSL

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4 participants