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Improve networking support

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@Dees-Troy Dees-Troy released this 17 Jan 01:29
· 40 commits to master since this release

Significantly improve how players join a game / lobby by moving from completely rescanning every time a player joins to having a single device act as a lobby server. Once the game starts, all communication is still done on a peer-to-peer basis with no device acting as a server. Players can also join by IP address if needed.