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System runs out of memory on macOS #41

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AnAnonymousUsername opened this issue Jan 1, 2025 · 2 comments · Fixed by #46
Closed

System runs out of memory on macOS #41

AnAnonymousUsername opened this issue Jan 1, 2025 · 2 comments · Fixed by #46
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@AnAnonymousUsername
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Bug Description

My system runs completely out of memory. I'm on a MacBook Pro (M1 Pro) with 16 GB RAM running macOS Sequoia 15.2. I've quit everything except CurseForge and SF5 to have the maximum possible memory for the game. Within a few seconds of getting into the game, I'm completely out of memory, and the system tells me I have to force quit something.

Did this behavior use to work in the previous version?

N/A

Steps to Reproduce (for bugs)

  1. Launch SF5
  2. Open a Single Player save
  3. Wait until it's loaded, and you're in world
  4. Wait a few more seconds

Logs

World Information

  • Modpack Version world created in: 5.0.1
  • Additional Content Installed: None

Client Information

  • Modpack Version: 5.0.1
  • Java Version: CurseForge default version. Appears to be openjdk version "17.0.8" 2023-07-18. No custom Java arguments used
  • Launcher Used: CurseForge
  • Memory Allocated: 6144 MB (also tried 8192 MB with same result)
  • Server/LAN/Single Player: Single Player
  • Optifine Installed: No
  • Shaders Enabled: No
@AnAnonymousUsername AnAnonymousUsername added the Bug Something isn't working label Jan 1, 2025
@AnAnonymousUsername
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I also tried Amazon Corretto 17.0.13 x86_64 (rather than aarch64) with the same result.

Client Log: https://gist.github.com/AnAnonymousUsername/edef15d96f79274cef02434575fc9ae2

@Dutchs
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Dutchs commented Jan 1, 2025

Appears to be related to #38

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2 participants