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[Bug]: Shader in 1.20.1 version is incompatible with macOS #23
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Thanks for your report! I will look into that when I have time :) |
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Thanks again for your report! The issue will be fixed in the upcoming versions:
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Minecraft Version
1.20.1
Mod Loader
Neoforge
Mod Loader Version
47.3.0
Mod Version
1.20.1-2.1.0.0
Modpack or other Mod
Discovered in SkyFactory 5 (see DarkPacks/SkyFactory-5#38 and DarkPacks/SkyFactory-5#41), but issue exists when this mod is used alone.
Describe the Issue
Shader fails to compile repeatedly, rapidly exhausing system memory and creating vast logs. Attached is the first 50,000 lines of the log of several million.
Backporting the shader used in the current 1.21 version of the mod resolves the issue.
Logs
https://gist.github.com/sam-kirby/42467184db48d515aa68844f9ecac0b6
Do you use any performance-enhancing mods (e.g. OptiFine)?
No response
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