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Co-authored-by: Darkosto <[email protected]>
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#Liquifier | ||
[liquifier] | ||
#Default: 50 | ||
#Range: > 0 | ||
energyPerTick = 50 | ||
#Default: 100 | ||
#Range: > 1 | ||
ticksPerOperation = 100 | ||
#Default: 100000 (100k) | ||
#Range: > 0 | ||
energyCapacity = 100000 | ||
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#Fusion | ||
[fusion] | ||
#Default: 300 | ||
#Range: > 0 | ||
energyPerTick = 300 | ||
#Default: 40 | ||
#Range: > 1 | ||
ticksPerOperation = 40 | ||
#Default: 100000 (100k) | ||
#Range: > 0 | ||
energyCapacity = 100000 | ||
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#Evaporator | ||
[evaporator] | ||
#Default: 160 | ||
#Range: > 1 | ||
ticksPerOperation = 160 | ||
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#Fission | ||
[fission] | ||
#Default: 300 | ||
#Range: > 0 | ||
energyPerTick = 300 | ||
#Default: 40 | ||
#Range: > 1 | ||
ticksPerOperation = 40 | ||
#Default: 100000 (100k) | ||
#Range: > 0 | ||
energyCapacity = 100000 | ||
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#Chemical Combiner | ||
[combiner] | ||
#Default: 200 | ||
#Range: > 0 | ||
energyPerTick = 200 | ||
#Default: 5 | ||
#Range: > 1 | ||
ticksPerOperation = 5 | ||
#Default: 100000 (100k) | ||
#Range: > 0 | ||
energyCapacity = 100000 | ||
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#Chemical Dissolver | ||
[dissolver] | ||
#Default: 200 | ||
#Range: > 0 | ||
energyPerTick = 100 | ||
#Default: 8 | ||
#Range: 1 ~ 64 | ||
maxOutputPerTick = 8 | ||
#Default: 100000 (100k) | ||
#Range: > 0 | ||
energyCapacity = 100000 | ||
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#Atomizer | ||
[atomizer] | ||
#Default: 50 | ||
#Range: > 0 | ||
energyPerTick = 50 | ||
#Default: 100 | ||
#Range: > 1 | ||
ticksPerOperation = 100 | ||
#Default: 100000 (100k) | ||
#Range: > 0 | ||
energyCapacity = 100000 | ||
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#Settings | ||
[settings] | ||
#If the front of the Tile Entities should face the player or should face outward | ||
facePlayer = false | ||
#Arms should render on sides when carrying | ||
renderArms = true | ||
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[modeloverrides] | ||
#Model Overrides based on NBT or on Meta. Advanced Users Only! | ||
overrides = ["minecraft:hopper->(block)minecraft:hopper", "minecraft:comparator->(block)minecraft:comparator", "minecraft:repeater->(block)minecraft:repeater", "minecraft:cauldron->(block)minecraft:cauldron", "minecraft:brewing_stand->(item)minecraft:brewing_stand", "minecraft:flower_pot->(block)minecraft:flower_pot", "minecraft:sugar_cane->(block)minecraft:sugar_cane", "minecraft:redstone_wire->(item)minecraft:redstone", "quark:custom_chest{type:\"spruce\"}->quark:custom_chest;0", "quark:custom_chest{type:\"birch\"}->quark:custom_chest;1", "quark:custom_chest{type:\"jungle\"}->quark:custom_chest;2", "quark:custom_chest{type:\"acacia\"}->quark:custom_chest;3", "quark:custom_chest{type:\"dark_oak\"}->quark:custom_chest;4", "quark:custom_chest_trap{type:\"spruce\"}->quark:custom_chest_trap;0", "quark:custom_chest_trap{type:\"birch\"}->quark:custom_chest_trap;1", "quark:custom_chest_trap{type:\"jungle\"}->quark:custom_chest_trap;2", "quark:custom_chest_trap{type:\"acacia\"}->quark:custom_chest_trap;3", "quark:custom_chest_trap{type:\"dark_oak\"}->quark:custom_chest_trap;4", "storagedrawers:basicdrawers;0{Mat:\"spruce\"}->storagedrawers:basicdrawers;0{material:\"spruce\"}", "storagedrawers:basicdrawers;0{Mat:\"birch\"}->storagedrawers:basicdrawers;0{material:\"birch\"}", "storagedrawers:basicdrawers;0{Mat:\"jungle\"}->storagedrawers:basicdrawers;0{material:\"jungle\"}", "storagedrawers:basicdrawers;0{Mat:\"acacia\"}->storagedrawers:basicdrawers;0{material:\"acacia\"}", "storagedrawers:basicdrawers;0{Mat:\"dark_oak\"}->storagedrawers:basicdrawers;0{material:\"dark_oak\"}", "storagedrawers:basicdrawers;1{Mat:\"spruce\"}->storagedrawers:basicdrawers;1{material:\"spruce\"}", "storagedrawers:basicdrawers;1{Mat:\"birch\"}->storagedrawers:basicdrawers;1{material:\"birch\"}", "storagedrawers:basicdrawers;1{Mat:\"jungle\"}->storagedrawers:basicdrawers;1{material:\"jungle\"}", "storagedrawers:basicdrawers;1{Mat:\"acacia\"}->storagedrawers:basicdrawers;1{material:\"acacia\"}", "storagedrawers:basicdrawers;1{Mat:\"dark_oak\"}->storagedrawers:basicdrawers;1{material:\"dark_oak\"}", "storagedrawers:basicdrawers;2{Mat:\"spruce\"}->storagedrawers:basicdrawers;2{material:\"spruce\"}", "storagedrawers:basicdrawers;2{Mat:\"birch\"}->storagedrawers:basicdrawers;2{material:\"birch\"}", "storagedrawers:basicdrawers;2{Mat:\"jungle\"}->storagedrawers:basicdrawers;2{material:\"jungle\"}", "storagedrawers:basicdrawers;2{Mat:\"acacia\"}->storagedrawers:basicdrawers;2{material:\"acacia\"}", "storagedrawers:basicdrawers;2{Mat:\"dark_oak\"}->storagedrawers:basicdrawers;2{material:\"dark_oak\"}", "storagedrawers:basicdrawers;3{Mat:\"spruce\"}->storagedrawers:basicdrawers;3{material:\"spruce\"}", "storagedrawers:basicdrawers;3{Mat:\"birch\"}->storagedrawers:basicdrawers;3{material:\"birch\"}", "storagedrawers:basicdrawers;3{Mat:\"jungle\"}->storagedrawers:basicdrawers;3{material:\"jungle\"}", "storagedrawers:basicdrawers;3{Mat:\"acacia\"}->storagedrawers:basicdrawers;3{material:\"acacia\"}", "storagedrawers:basicdrawers;3{Mat:\"dark_oak\"}->storagedrawers:basicdrawers;3{material:\"dark_oak\"}", "storagedrawers:basicdrawers;4{Mat:\"spruce\"}->storagedrawers:basicdrawers;4{material:\"spruce\"}", "storagedrawers:basicdrawers;4{Mat:\"birch\"}->storagedrawers:basicdrawers;4{material:\"birch\"}", "storagedrawers:basicdrawers;4{Mat:\"jungle\"}->storagedrawers:basicdrawers;4{material:\"jungle\"}", "storagedrawers:basicdrawers;4{Mat:\"acacia\"}->storagedrawers:basicdrawers;4{material:\"acacia\"}", "storagedrawers:basicdrawers;4{Mat:\"dark_oak\"}->storagedrawers:basicdrawers;4{material:\"dark_oak\"}", "animania:block_nest->(block)animania:block_nest", "animania:cheese_mold;0->(block)animania:cheese_mold;0", "animania:cheese_mold;1->(block)animania:cheese_mold;1", "animania:cheese_mold;2->(block)animania:cheese_mold;2", "animania:cheese_mold;3->(block)animania:cheese_mold;3", "animania:cheese_mold;4->(block)animania:cheese_mold;4", "animania:cheese_mold;5->(block)animania:cheese_mold;5", "animania:cheese_mold;6->(block)animania:cheese_mold;6", "animania:cheese_mold;7->(block)animania:cheese_mold;7", "animania:cheese_mold;8->(block)animania:cheese_mold;8", "animania:cheese_mold;9->(block)animania:cheese_mold;9", "animania:cheese_mold;10->(block)animania:cheese_mold;10"] | ||
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[general] | ||
#True if citadel tracks entity properties(freezing, stone mobs, etc) on server. Turn this to false to solve some server lag, may break some stuff. | ||
"Track Entities" = true | ||
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# Configuration file | ||
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general { | ||
# How much power the auto clicker can store. Also the max input rate. Unused if "Uses RF" = false [range: 0 ~ 2147483647, default: 50000] | ||
I:"Max Power Storage"=50000 | ||
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# How often, in ticks, the power value of the TE will be synced with the GUI. [range: 1 ~ 2147483647, default: 10] | ||
I:"Power Update Frequency"=10 | ||
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# The RF cost per tick for each speed, from 0-8. Must have 9 values. Unused if "Uses RF" = false [default: [0], [3], [5], [10], [25], [50], [100], [250], [500]] | ||
S:"RF Costs" < | ||
0 | ||
3 | ||
5 | ||
10 | ||
25 | ||
50 | ||
100 | ||
250 | ||
500 | ||
> | ||
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# The possible speeds of the auto clicker, from 0-8. Must have 9 values. [default: [500], [200], [100], [50], [20], [10], [5], [2], [1]] | ||
S:Speeds < | ||
500 | ||
200 | ||
100 | ||
50 | ||
20 | ||
10 | ||
5 | ||
2 | ||
1 | ||
> | ||
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# If the auto clicker uses RF [default: false] | ||
B:"Uses RF"=false | ||
} | ||
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[COMMON] | ||
#Checking radius centered on the player | ||
#Range: > 0 | ||
RADIUS_RANGE = 8 | ||
#Checks item damage or not | ||
IGNORE_ITEM_DAMAGE = false | ||
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#General configuration settings | ||
[general] | ||
#Defines a default world type to use. The vanilla default world type is represented by 'default'. | ||
#The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'. | ||
defaultWorldType = "default" | ||
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#Gui Configs | ||
[gui] | ||
"Gui X" = 5 | ||
"Gui Y" = 5 | ||
#Textformatting codes for the display of the difficulty | ||
#Allowed Values: BLACK, DARK_BLUE, DARK_GREEN, DARK_AQUA, DARK_RED, DARK_PURPLE, GOLD, GRAY, DARK_GRAY, BLUE, GREEN, AQUA, RED, LIGHT_PURPLE, YELLOW, WHITE, OBFUSCATED, BOLD, STRIKETHROUGH, UNDERLINE, ITALIC, RESET | ||
"Difficulty color" = "DARK_PURPLE" | ||
#Scaling of the difficulty text | ||
"Text Scale" = 1.0 | ||
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