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@nibirubingus nibirubingus commented Dec 4, 2024

This adds the overlay proposed in DFHack/dfhack#5025. Name tentative.

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myk002 commented Dec 4, 2024

since this "script" does nothing when run and is controllable entirely via other interfaces, I think we should attach it to an existing tool and document it with that tool. This is thematically linked with the tooltip overlay, so I'd suggest tacking this code onto gui/design.lua after the DimensionsOverlay class.

Documentation can be added to docs/gui/design.rst. Here's another example of docs for a tool with multiple overlays: https://github.com/DFHack/dfhack/blob/develop/docs/plugins/dig.rst?plain=1#L194

@nibirubingus nibirubingus marked this pull request as draft December 4, 2024 18:18
@nibirubingus nibirubingus changed the title Add fixrightclick overlay script Add alternative rightclick behavior overlay to gui/design Dec 4, 2024
@nibirubingus nibirubingus marked this pull request as ready for review December 4, 2024 19:10
'dwarfmode/Designate',
'dwarfmode/Burrow/Paint',
'dwarfmode/Stockpile/Paint',
'dwarfmode/Zone/Paint',
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Ha - I need to handle this case for DimensionsOverlay too. Thanks!

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No problem - I actually wanted to do that myself but for some reason it wouldn't work even though I'm sure I made almost the exact same change. Must've been a syntax error

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after you made the edit, did you run :lua require('plugins.overlay').rescan()? changes to overlay widgets need to be reloaded at the framework level.

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@nibirubingus nibirubingus Dec 6, 2024

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Uh, I can't remember if I did that after I'd added design.rightclick. But I definitely did restart my game

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myk002 commented Dec 6, 2024

At your leisure, we would be honored if you could add your name to https://github.com/DFHack/dfhack/blob/develop/docs/about/Authors.rst

@myk002 myk002 merged commit 9fd678d into DFHack:master Dec 6, 2024
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@nibirubingus nibirubingus deleted the verkhov-fixrightclick branch December 11, 2024 15:21
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2 participants