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Moving simulationArea and backgroundArea to Typescript (#335)
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
import { BackgroundArea } from './interface/backgroundArea' | ||
import { dots } from './canvasApi'; | ||
|
||
export const backgroundArea: BackgroundArea = { | ||
canvas: null, | ||
context: null, | ||
setup() { | ||
this.canvas = document.getElementById('backgroundArea') as HTMLCanvasElement; | ||
this.canvas.width = width; | ||
this.canvas.height = height; | ||
this.context = this.canvas.getContext('2d'); | ||
dots(true, false); | ||
}, | ||
clear() { | ||
if (!this.context || !this.canvas) { | ||
return; | ||
} | ||
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height); | ||
}, | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
export interface BackgroundArea { | ||
canvas: HTMLCanvasElement | null; | ||
context: CanvasRenderingContext2D | null; | ||
setup(): void; | ||
clear(): void; | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,38 @@ | ||
import { EventQueue } from '../eventQueue' | ||
export interface SimulationArea { | ||
canvas: HTMLCanvasElement; | ||
context: CanvasRenderingContext2D|null; | ||
selected: boolean; | ||
hover: boolean; | ||
clockState: number; | ||
clockEnabled: boolean; | ||
// TODO: make this CircuitElement|null once converted to typescript | ||
lastSelected: any|null; | ||
stack: any[]; | ||
prevScale: number; | ||
oldx: number; | ||
oldy: number; | ||
objectList: any[]; | ||
maxHeight: number; | ||
maxWidth: number; | ||
minHeight: number; | ||
minWidth: number; | ||
multipleObjectSelections: any[]; | ||
copyList: any[]; | ||
shiftDown: boolean; | ||
controlDown: boolean; | ||
timePeriod: number; | ||
mouseX: number; | ||
mouseY: number; | ||
mouseDownX: number; | ||
mouseDownY: number; | ||
simulationQueue: EventQueue; | ||
clickCount: number; | ||
lock: string; | ||
mouseDown: boolean; | ||
ClockInterval: NodeJS.Timeout|null; | ||
timer: () => void; | ||
setup: () => void; | ||
changeClockTime: (t: number) => void; | ||
clear: () => void; | ||
} |
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