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Tweak CHANGES.md for b28
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pjcozzi committed May 1, 2014
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3 changes: 1 addition & 2 deletions CHANGES.md
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Expand Up @@ -52,7 +52,7 @@ Beta Releases
* `BaseLayerPickerViewModel.selectedItem` -> `BaseLayerPickerViewModel.selectedImagery`
* `BaseLayerPickerViewModel.imageryLayers`has been removed and replaced with `BaseLayerPickerViewModel.centralBody`
* Renamed `TimeIntervalCollection.clear` to `TimeIntervalColection.removeAll`
* `Context` is now private
* `Context` is now private.
* Removed `Scene.context`. Instead, use `Scene.drawingBufferWidth`, `Scene.drawingBufferHeight`, `Scene.maximumAliasedLineWidth`, and `Scene.createTextureAtlas`.
* `Billboard.computeScreenSpacePosition`, `Label.computeScreenSpacePosition`, `SceneTransforms.clipToWindowCoordinates` and `SceneTransforms.clipToDrawingBufferCoordinates` take a `Scene` parameter instead of a `Context`.
* `Camera` constructor takes `Scene` as parameter instead of `Context`
Expand All @@ -68,7 +68,6 @@ Beta Releases
* `GeometryVisualizer` now creates geometry asynchronously to prevent locking up the browser.
* Add `Clock.canAnimate` to prevent time from advancing, even while the clock is animating.
* `Viewer` now prevents time from advancing if asynchronous geometry is being processed in order to avoid showing an incomplete picture. This can be disabled via the `Viewer.allowDataSourcesToSuspendAnimation` settings.
* Added `Model.minimumPixelSize` property so models remain visible when the viewer zooms out.
* Added ability to modify glTF material parameters using `Model.getMaterial`, `ModelMaterial`, and `ModelMesh.material`.
* Added `asynchronous` and `ready` properties to `Model`.
* Added `Cartesian4.fromColor` and `Color.fromCartesian4`.
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