Cesium for Unreal v2.16.1
This release includes support for Unreal Engine v5.3, v5.4, and v5.5 for Windows, Linux, macOS, Android, and iOS. Please select the appropriate ZIP for your version.
- Unreal Engine 5.3: CesiumForUnreal-53-v2.16.1.zip
- Unreal Engine 5.4: CesiumForUnreal-54-v2.16.1.zip
- Unreal Engine 5.5: CesiumForUnreal-55-v2.16.1.zip
Additions 🎉
- Added support for
TRIANGLE_FAN
primitives in tile meshes.
Fixes 🔧
- Worked around an Unreal Engine limitation that prevented collisions and line traces from working correctly for tilesets with a very small scale factor.
- Add a missing include for
GEngine
when packaging from source, introduced inv2.16.0
. - Fixed a bug in
UCesiumFeaturesMetadataComponent
where multiple references to same feature ID set would cause improper encoding of its feature IDs. - Fixed a crash that would occur when duplicating an
ACesiumGeoreference
. - Fixed a bug that caused tilesets to render incorrectly when Dynamic Material Instances were used for their material settings.
- Removed an unnecessary copy operation that happened while constructing tile meshes.
In addition to the above, this release updates cesium-native from v0.47.0 to v0.48.0. See the changelog for a complete list of changes in cesium-native.