Serialize spells to JSON using Locale-aware context #69
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This PR modifies the spell codec to serialize spells to JSON using the application
Context
(which isLocale
-aware). It's thisContext
object that's used for the JSON spell parsing, so we should use the same one both ways. Currently the USLocale
is used, which causes homebrew spells to be not parse in the Portuguese version. This hasn't come up until now because the only time that we serialize spells to JSON is when saving homebrew spells, and that's a new feature that hasn't been released yet. Additionally, this PR also make a couple of other (unrelated) minor changes.