A mod add chemical relevant items to Minecraft
Run transformAccessTransformers
task in access_transformer
and Refresh Gradle to apply AccessTransformers in your runtime libraries
Added 3 types of Heat Exchangers Gui JEI
#Configuration file
heat_exchanger_capacity {
#Min: 1
#Max: 2147483647
I:Large=30000
#Min: 1
#Max: 2147483647
I:Medium=10000
#Min: 1
#Max: 2147483647
I:Small=5000
}
heat_exchanger_tick_multiplier {
#Min: 1.0E-7
#Max: 1.0E7
D:Large=0.2
#Min: 1.0E-7
#Max: 1.0E7
D:Medium=0.4
#Min: 1.0E-7
#Max: 1.0E7
D:Small=0.8
}
Automatic transfer heat between fluids, base on their temperature
import team.cappcraft.icheme.HeatExchanger;
HeatExchanger.addCoolDownEntry(<liquid:water|5>*200, <liquid:water|0>*200, 1000);
HeatExchanger.addHeatUpEntry(<liquid:water|20>*200, <liquid:water|25>*200, 1000);
HeatExchanger.addBiDirectionEntry(<liquid:water|40>*200, <liquid:water|50>*200, 2000);