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  • Repo Link
  • PENNKEY: nischal
  • FEATURES
    • Shading kernel with BSDF evaluation
    • Caching of first bounce intersection
    • Sorting of intersections by material type
    • Refraction using Schlick's approximation
    • Stochastic Antialiasing
    • Path termination by stream compaction using thrust::partition and StreamCompaction::efficient

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