Skip to content

Conversation

@davidgrosman
Copy link

  • Repo Link
  • dgrosman
  • (Briefly) Mentions features that you've completed. Especially those bells and whistles you want to highlight
    • Diffuse shading
    • Caching Initial rays.
    • Stream compaction on terminated paths during each iteration.
    • Sort Rays by material type they are intersecting with.
    • Specular reflection and refraction.
    • Depth of Field.
    • Jittered, Halton and Sobel Pseudo-Random generators to improve the cosine weighted hemisphere generated when computing the diffuse component.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant