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16 changes: 16 additions & 0 deletions projects/1.20-fabric/assets/1UNKNOWN/hextrace/README.md
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### 总概

```mermaid
flowchart LR
1.20.1 -->|indirect| 1.20.1-fabric
```

```
1.20.1
└── 1.20.1-fabric
```

### 链接区域

- [1.20.1](/projects/1.20/assets/1UNKNOWN/hextrace)
- [1.20.1-fabric](/projects/1.20-fabric/assets/1UNKNOWN/hextrace)
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{
hextrace: {
page: {
patterns: {
title: "Traces",
},
trace: {
"0": "When traced iotas are used as inputs for an action, the trace is applied to the resulting iotas. Iotas can have multiple traces applied at once.\n(only two examples are shown but traces can be drawn many ways)",
"1": "Applies the given trace to the top Iota.",
},
},
},

hexcasting: {
action: {
"hextrace:": {
"trace": "Apply Trace",
},
// use this to add shortened versions of pattern names if the full name won't fit in the ingame book
// you don't need to add an entry for every pattern - the above value will be used as a default
},
},

text: {


"autoconfig.hextrace": {
title: "Hex Trace Config",

category: {
client: "Client",
server: "Server",
},

option: {
client: {
dummyClientConfigOption: {
"": "Dummy Client Config Option",
"@Tooltip": "This is an example of a client-side config option that accepts a boolean.",
},
},

server: {
dummyServerConfigOption: {
"": "Dummy Server Config Option",
"@Tooltip": "This is an example of a server-side config option that accepts an integer.",
},
},
},
},
},
}
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[
{
"type": "indirect",
"source": "projects/1.20/assets/1UNKNOWN/hextrace"
}
]
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{
"hextra.page.1": "Now you can cast a real arrow, this arrow cannot be picked up.",
"categories.hextra.hextra": "Hextra",
"categories.hextra.hextra.desc": "greattext",
"categories.hextra.hextra.spells.desc": "Added Extra-Spells",
"categories.hextra.hextra.spells": "Extra-Spells",
"hexcasting.action.hextra:hextra_conjurearrow": "Conjure Arrow",
"hextra.pattern.hextra_conjurearrow": "Summon a arrow without vectors(standart vector 0,0,0), but arrow disappears after some about five seconds. $(br)Costs about 100 $(l:items/amethyst)$(item)Amethyst Dust/$"
}
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{
"hextra.page.1": "终于可以发射出一支真正的箭了,不过它无法被拾取。",
"categories.hextra.hextra": "Hextra",
"categories.hextra.hextra.desc": "greattext",
"categories.hextra.hextra.spells.desc": "新添的额外法术",
"categories.hextra.hextra.spells": "额外法术",
"hexcasting.action.hextra:hextra_conjurearrow": "构筑箭",
"hextra.pattern.hextra_conjurearrow": "构筑一支箭,不使用速度向量(默认向量为 (0, 0, 0))。这支箭会在约 5 秒后消失。$(br)消耗大约 100 个$(l:items/amethyst)$(item)紫水晶粉/$。"
}
16 changes: 16 additions & 0 deletions projects/1.20/assets/1UNKNOWN/hextrace/README.md
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### 总概

```mermaid
flowchart LR
1.20.1 -->|indirect| 1.20.1-fabric
```

```
1.20.1
└── 1.20.1-fabric
```

### 链接区域

- [1.20.1](/projects/1.20/assets/1UNKNOWN/hextrace)
- [1.20.1-fabric](/projects/1.20-fabric/assets/1UNKNOWN/hextrace)
52 changes: 52 additions & 0 deletions projects/1.20/assets/1UNKNOWN/hextrace/lang/en_us.flatten.json5
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{
hextrace: {
page: {
patterns: {
title: "Traces",
},
trace: {
"0": "When traced iotas are used as inputs for an action, the trace is applied to the resulting iotas. Iotas can have multiple traces applied at once.\n(only two examples are shown but traces can be drawn many ways)",
"1": "Applies the given trace to the top Iota.",
},
},
},

hexcasting: {
action: {
"hextrace:": {
"trace": "Apply Trace",
},
// use this to add shortened versions of pattern names if the full name won't fit in the ingame book
// you don't need to add an entry for every pattern - the above value will be used as a default
},
},

text: {


"autoconfig.hextrace": {
title: "Hex Trace Config",

category: {
client: "Client",
server: "Server",
},

option: {
client: {
dummyClientConfigOption: {
"": "Dummy Client Config Option",
"@Tooltip": "This is an example of a client-side config option that accepts a boolean.",
},
},

server: {
dummyServerConfigOption: {
"": "Dummy Server Config Option",
"@Tooltip": "This is an example of a server-side config option that accepts an integer.",
},
},
},
},
},
}
52 changes: 52 additions & 0 deletions projects/1.20/assets/1UNKNOWN/hextrace/lang/zh_cn.flatten.json5
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{
hextrace: {
page: {
patterns: {
title: "信踪",
},
trace: {
"0": "某操作用到拥有信踪的 iota 时,其信踪将复制给返回的 iota。Iota 同一时刻可拥有多个信踪。\n(下方仅是两则示例,信踪的绘制方法不只这两种)",
"1": "将相应信踪应用于栈顶 iota。",
},
},
},

hexcasting: {
action: {
"hextrace:": {
"trace": "应用信踪",
},
// use this to add shortened versions of pattern names if the full name won't fit in the ingame book
// you don't need to add an entry for every pattern - the above value will be used as a default
},
},

text: {


"autoconfig.hextrace": {
title: "咒法信踪(Hex Trace)配置",

category: {
client: "客户端",
server: "服务端",
},

option: {
client: {
dummyClientConfigOption: {
"": "Dummy Client Config Option",
"@Tooltip": "This is an example of a client-side config option that accepts a boolean.",
},
},

server: {
dummyServerConfigOption: {
"": "Dummy Server Config Option",
"@Tooltip": "This is an example of a server-side config option that accepts an integer.",
},
},
},
},
},
}
30 changes: 30 additions & 0 deletions projects/1.20/assets/hexstages/hexstages/lang/en_us.flatten.json5
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{
hexstages: {
book: {
patterns: {
spells: {

},
},
},

hexcasting: {
action: {

// use this to add shortened versions of pattern names if the full name won't fit in the ingame book
// you don't need to add an entry for every pattern - the above value will be used as a default
book: {

}
},
},

"mishap": {
"missing_stage": "Missing required Stage \"%1$s\" for %2$s."
}
},

text: {

},
}
30 changes: 30 additions & 0 deletions projects/1.20/assets/hexstages/hexstages/lang/zh_cn.flatten.json5
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{
hexstages: {
book: {
patterns: {
spells: {

},
},
},

hexcasting: {
action: {

// use this to add shortened versions of pattern names if the full name won't fit in the ingame book
// you don't need to add an entry for every pattern - the above value will be used as a default
book: {

}
},
},

"mishap": {
"missing_stage": "%2$s所需的“%1$s”游戏阶段暂未达成。"
}
},

text: {

},
}
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