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๐ŸŽฎ Cry of Fear โ€“ Manual Game Testing Report

This repository contains a manual QA test report for the psychological horror game Cry of Fear, developed using the legacy Half-Life (GoldSrc) engine and available for free on Steam.

๐Ÿงช Purpose

The purpose of this report is to improve my skills in game quality assurance and bug reporting through hands-on testing. All findings are based on my own gameplay experience and analysis. I aim to observe, document, and reflect on common issues and user experience challenges in games โ€” particularly indie and legacy-engine titles โ€” as part of my QA development journey.

๐Ÿ“ˆ Community Feedback

This project is part of an ongoing QA initiative that I started 3 weeks ago.
Across all my public test reports, Iโ€™ve received:

  • 1000+ total views
  • 100+ total clones
  • 100+ unique visitors actively downloading and reviewing reports

This growing interest motivates me to continue improving and sharing insights for both developers and the QA community.

๐Ÿ“Œ Scope

  • Manual testing performed over ~2 hours of gameplay
  • Focused on:
    • Collision detection
    • Visual and animation inconsistencies
    • Trigger and interaction bugs
    • Basic UX feedback

๐Ÿ“„ Contents

  • PDF Report: Cry of Fear - QA Manual Report.pdf
  • Screenshots: Visual references for documented bugs (see Appendix in report)

โš ๏ธ Disclaimer

  • No code, assets, or proprietary game files are shared in this repository.
  • All materials are based solely on public gameplay.
  • This is a personal, non-commercial QA practice project.
  • The goal is educational and observational, with full respect to the original developers.

๐Ÿ”— Game Info


๐Ÿ“… Date of Test: 2025-07-12

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Independent QA report on Cry of Fear, based on gameplay testing and user feedback.

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