Releases: Argonius-Angelus/lancer-clocks
L1.0.30
L1.0.29
Updated to v12. Raised version floor to v11. We do not talk about L1.0.28.
L1.0.27
Fixes #16 as well as letting the token name be different from the sheet name. This code is admittedly still a mess and is entirely dependent on the token being linked to the given actor for it to work. Every attempt I have made so far in allowing for unlinked tokens causes the code to fall over with no decent progress being made.
Sometimes I feel like I am a Techpriest with how arcane some of this uncommented code is, and I only have myself to blame.
L1.0.26
Made the clock theme failure more elegant. This also fixes an edge case of players with "Use File Browser" not having access to modules/lancer-clocks/themes/ so long as there are custom themes in the custom clock theme directory.
L1.0.25
Added First Time Popup for a world with a mini tutorial on how to use the module.
Improved manifest compat with V10+.
L1.0.24
Update module.json
L1.0.23
Changed settings scope to be more reliable and also allow for per-world theme options.
L1.0.22
Made theme generation errors more visible to a user. Before it would just silently crash and send the error to the console. Now it will send a more visible UI error when they occur.
L1.0.21
Update module.json
L1.0.20
Fixes previously undetected incompatibility with Foundry v10.