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@adam-ce adam-ce commented Jan 5, 2025

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LucasDworschak and others added 30 commits December 2, 2024 17:38
- started transition to utils/rasterizer (with more generic rasterizer)
- removed vector_layer vertex shader (not needed anymore)
- moved tests to rasterizer.cpp
- added sdf version
- test sdf vs dda rasterizer
- added a method that combines two single channels to a qimage
- implemented first iteration of a three part triangle rasterizer for better enlarged triangle rasterization
- reworked that triangles without distances work again
- minor adjustments so that enlarged triangles rasterize all that they should (currently rasterize more than they should)
- enlarged triangles more or less work, only problem for horizontal lines
- triangles with horizontal lines are now rendered correctly
- narrow triangle test fix
- improved documentation and naming conventions
- started line rasterizer
- more exact triangle and line rendering (for subpixels)
- refactored for readability, compactness and similarity to established functions
- rendering lines with thickness works now
- removed unneccessary include
- temporarily disabled cdt triangulation to confirm failing android tests
- added polygon convenience function
- declared lambda signature and split signature into 1 and 2 parameter version
- improved comments
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2 participants