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Turn off InDy Telemetry
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enigmaquip committed Aug 12, 2022
1 parent dcaccad commit 51aa51f
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19 changes: 19 additions & 0 deletions config/commoncapabilities-common.toml
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[core]

[core.general]
#If mod compatibility loader should crash hard if errors occur in that process.
crashOnModCompatCrash = false
#If the recipe loader should crash when finding invalid recipes.
crashOnInvalidRecipe = false
#If an anonymous mod startup analytics request may be sent to our analytics service.
analytics = false
#If the version checker should be enabled.
versionChecker = false

[machine]

[machine.general]
#The NBT Paths that should be filtered away when checking equality.
ignoreNbtPathsForEqualityFilters = ["$.ForgeCaps[\"astralsorcery:cap_item_amulet_holder\"]", "$.binding", "$.energy"]

23 changes: 23 additions & 0 deletions config/cyclopscore-common.toml
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[core]

[core.general]
#If mod compatibility loader should crash hard if errors occur in that process.
crashOnModCompatCrash = false
#Set 'true' to enable development debug mode. This will result in a lower performance!
debug = false
#The anonymous id used by the analytics service.
anonymousAnalyticsID = "b20a32d1-0e94-428b-893b-da525b48df92"
#If the recipe loader should crash when finding invalid recipes.
crashOnInvalidRecipe = false
#If an anonymous mod startup analytics request may be sent to our analytics service.
analytics = false
#If the version checker should be enabled.
versionChecker = false

[general]

[general.general]
#If a button should be added to the main menu to open a dev world (shift-click creates a new world).
devWorldButton = false

28 changes: 28 additions & 0 deletions config/integratedcrafting-common.toml
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[machine]

[machine.general]
#If the crafting interface should validate recipes on insertion.
validateRecipesCraftingInterface = true
#The maximum amount of crafting jobs that could be scheduled within one crafting interface without being started
maxPendingCraftingJobs = 256
#Enabling this option will log all recipe validation failures in crafting interfaces into the server logs
logRecipeValidationFailures = true
#The minimal update frequency in ticks to use for crafting interfaces.
minCraftingInterfaceUpdateFreq = 5

[general]

[general.general]
#The base energy usage for the crafting interface per crafting job being processed.
interfaceCraftingBaseConsumption = 5
#The base energy usage for the crafting writer.
craftingWriterBaseConsumption = 1

[core]

[core.general]
#If an anonymous mod startup analytics request may be sent to our analytics service.
analytics = false
#If the version checker should be enabled.
versionChecker = false
10 changes: 9 additions & 1 deletion config/integrateddynamics-common.toml
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Expand Up @@ -15,7 +15,7 @@
#The slowest possible frequency in ticks at which ingredient network should be observed.
ingredientNetworkObserverFrequencyMax = 40
#If an anonymous mod startup analytics request may be sent to our analytics service.
analytics = true
analytics = false
#If the ingredient network observer can work on separate thread.
ingredientNetworkObserverEnableMultithreading = true
#When enabled, networks will stop ticking and values will not be shown and evaluated again. This can be used to fix crashing networks by temporarily enabling this option.
Expand All @@ -30,6 +30,10 @@
ingredientNetworkObserverFrequencyForced = 0
#If the version checker should be enabled.
versionChecker = false
#If corrupted networks should automatically be restored on first tick.
recreateCorruptedNetworks = true
#The maximum frequency at which speach messages can be played in millis.
speachMaxFrequency = 1000

[general]

Expand Down Expand Up @@ -135,6 +139,10 @@
#The energy capacity of a mechanical drying basin.
capacity = 100000

[machine.cable]
#If cable shapes should be determined dynamically. Disable this if FPS issues would occur.
dynamicShape = true

[worldgeneration]

[worldgeneration.menril_log_filled]
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45 changes: 45 additions & 0 deletions config/integratedterminals-common.toml
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[general]

[general.general]
#The base energy usage for the crafting terminal.
terminalCraftingBaseConsumption = 1
#The base energy usage for the storage terminal.
terminalStorageBaseConsumption = 2
#If shift-clicking on the crafting terminal's crafting result slot should only produce a single result.
shiftClickCraftingResultLimit = false
#If the search box and button states should be synchronized between the item storage and crafting tabs.
syncItemStorageAndCraftingTabStates = true

[core]

[core.general]
#If the crafting planners can work on separate thread.
craftingPlannerEnableMultithreading = false
#The number of threads that the crafting plan calculator can use.
craftingPlannerThreads = 2
#The maximum number of terminal storage instances that can be sent in a single packet. Reduce this when you have packet overflows.
terminalStoragePacketMaxInstances = 1024
#If an anonymous mod startup analytics request may be sent to our analytics service.
analytics = false
#If the version checker should be enabled.
versionChecker = false

[machine]

[machine.general]
#The number of items that should be selected when clicking on energy in the storage terminal.
guiStorageEnergyInitialQuantity = 100000
#The number of items that should be selected when clicking on an item in the storage terminal.
guiStorageItemInitialQuantity = 64
#The number of items that should be removed when right-clicking when energy is selected in the storage terminal.
guiStorageEnergyIncrementalQuantity = 1000
#The number of items that should be removed when right-clicking when a fluid is selected in the storage terminal.
guiStorageFluidIncrementalQuantity = 1000
#The update frequency in milliseconds for the crafting jobs gui.
guiTerminalCraftingJobsUpdateFrequency = 1000
#The number of items that should be removed when right-clicking when an item is selected in the storage terminal.
guiStorageItemIncrementalQuantity = 1
#The number of items that should be selected when clicking on a fluid in the storage terminal.
guiStorageFluidInitialQuantity = 100000

77 changes: 77 additions & 0 deletions config/integratedtunnels-common.toml
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[general]

[general.general]
#The base energy usage for the energy importer.
importerEnergyBaseConsumption = 1
#The base energy usage for the item importer.
importerItemBaseConsumption = 1
#The base energy usage for the world item exporter when it has a variable.
exporterWorldItemBaseConsumptionEnabled = 32
#The base energy usage for the item interface.
interfaceItemBaseConsumption = 0
#The base energy usage for the world item importer when it has a variable.
importerWorldItemBaseConsumptionEnabled = 32
#The base energy usage for the fluid importer.
importerFluidBaseConsumption = 1
#The base energy usage for the fluid interface.
interfaceFluidBaseConsumption = 0
#The base energy usage for the player simulator when it does not have a variable.
playerSimulatorBaseConsumptionDisabled = 1
#The base energy usage for the player simulator when it has a variable.
playerSimulatorBaseConsumptionEnabled = 64
#The base energy usage for the world block exporter when it does not have a variable.
exporterWorldBlockBaseConsumptionDisabled = 1
#The base energy usage for the world block importer when it has a variable.
importerWorldBlockBaseConsumptionEnabled = 32
#The base energy usage for the energy exporter.
exporterEnergyBaseConsumption = 1
#The base energy usage for the item exporter.
exporterItemBaseConsumption = 1
#The base energy usage for the world fluid importer when it does not have a variable.
importerWorldFluidBaseConsumptionDisabled = 1
#The base energy usage for the world energy importer when it has a variable.
importerWorldEnergyBaseConsumptionEnabled = 32
#The base energy usage for the world item importer when it does not have a variable.
importerWorldItemBaseConsumptionDisabled = 1
#The base energy usage for the world block importer when it does not have a variable.
importerWorldBlockBaseConsumptionDisabled = 1
#The base energy usage for the fluid exporter.
exporterFluidBaseConsumption = 1
#The base energy usage for the world energy exporter when it has a variable.
exporterWorldEnergyBaseConsumptionEnabled = 32
#The base energy usage for the world fluid exporter when it has a variable.
exporterWorldFluidBaseConsumptionEnabled = 32
#The base energy usage for the world energy exporter when it does not have a variable.
exporterWorldEnergyBaseConsumptionDisabled = 1
#The base energy usage for the world fluid importer when it has a variable.
importerWorldFluidBaseConsumptionEnabled = 32
#The base energy usage for the energy interface.
interfaceEnergyBaseConsumption = 0
#The base energy usage for the world block exporter when it has a variable.
exporterWorldBlockBaseConsumptionEnabled = 32
#The base energy usage for the world fluid exporter when it does not have a variable.
exporterWorldFluidBaseConsumptionDisabled = 1
#The base energy usage for the world energy importer when it does not have a variable.
importerWorldEnergyBaseConsumptionDisabled = 1
#The base energy usage for the world item exporter when it does not have a variable.
exporterWorldItemBaseConsumptionDisabled = 1

[core]

[core.general]
#The maximum network fluid transfer rate.
fluidRateLimit = 2147483647
#If particles should be shown and sounds should be played when tunnels are interacting with the world.
worldInteractionEvents = true
#If an anonymous mod startup analytics request may be sent to our analytics service.
analytics = false
#If items should be ejected into the world when a block is broken and not all items fit into the target. Will be voided otherwise.
ejectItemsOnBlockDropOverflow = true
#How many ticks importers/exporters should sleep until checking targets again when they were previously unchanged.
inventoryUnchangedTickTimeout = 10
#If items should be ejected into the world when item movement failed due to item handlers declaring inconsistent movement in simulation mode. If disabled, items can be voided.
ejectItemsOnInconsistentSimulationMovement = true
#If the version checker should be enabled.
versionChecker = false

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