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Commands

Parker Hawke edited this page Jun 11, 2018 · 1 revision

Commands

AlchemicalArrows 3 comes with a set of default commands that let server owners manipulate various aspects of the plugin from in-game. While most work is done through the configuration, there are still some features that must be done while the server is online. Below you will find a list of all commands in the latest version of AlchemicalArrows as well as a detailed description for what each and every one of them does.

/alchemicalarrows [alias: /aa]

Description:

The administrative command for AlchemicalArrows with the intent of controlling various aspects of the plugin including in-world arrow manipulation, reloading and version information.

Subcommands:

  • killallarrows - Removes all alchemical arrows from the world and cancels their effects
  • version - Retrieves version information about AlchemicalArrows, as well as miscellanious information regarding development, source, etc.
  • reload - Reload the plugin's configuration file and update any reconfigured values since the last reload (or startup)

Examples:

  • /alchemicalarrows killallarrows
  • /alchemicalarrows version
  • /alchemicalarrows reload

/givearrow

Description:

The command to give players various types of alchemical arrows registered from not only AlchemicalArrows itself, but from add-on plugins that have created arrows as well.

Syntax:

  • <arrow> [count] [player]
    • <arrow> - Mandatory argument. The ID of the arrow to give (i.e. alchemicalarrows:air). If no namespace (alchemicalarrows:) is specified, the alchemicalarrows: namespace will be appended by default. This means that /givearrow air is equivalent to /givearrow alchemicalarrows:air.
    • [count] - Optional argument. The amount of arrows to give. Must be a numerical value from 1 to 64
    • [player] - Optional argument. The player to whom the arrow(s) should be given

Examples:

  • /givearrow alchemicalarrows:death
  • /givearrow earth 3 2008Choco
  • /givearrow arrowaddon:explosive 64