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Commands
AlchemicalArrows 3 comes with a set of default commands that let server owners manipulate various aspects of the plugin from in-game. While most work is done through the configuration, there are still some features that must be done while the server is online. Below you will find a list of all commands in the latest version of AlchemicalArrows as well as a detailed description for what each and every one of them does.
The administrative command for AlchemicalArrows with the intent of controlling various aspects of the plugin including in-world arrow manipulation, reloading and version information.
- killallarrows - Removes all alchemical arrows from the world and cancels their effects
- version - Retrieves version information about AlchemicalArrows, as well as miscellanious information regarding development, source, etc.
- reload - Reload the plugin's configuration file and update any reconfigured values since the last reload (or startup)
/alchemicalarrows killallarrows
/alchemicalarrows version
/alchemicalarrows reload
The command to give players various types of alchemical arrows registered from not only AlchemicalArrows itself, but from add-on plugins that have created arrows as well.
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<arrow> [count] [player]
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<arrow> - Mandatory argument. The ID of the arrow to give (i.e.
alchemicalarrows:air
). If no namespace (alchemicalarrows:
) is specified, thealchemicalarrows:
namespace will be appended by default. This means that/givearrow air
is equivalent to/givearrow alchemicalarrows:air
. - [count] - Optional argument. The amount of arrows to give. Must be a numerical value from 1 to 64
- [player] - Optional argument. The player to whom the arrow(s) should be given
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<arrow> - Mandatory argument. The ID of the arrow to give (i.e.
/givearrow alchemicalarrows:death
/givearrow earth 3 2008Choco
/givearrow arrowaddon:explosive 64