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Update documentation
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Runtime/Behaviors/AnimatedMaterialTiling.cs

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@@ -28,7 +28,7 @@ public class AnimatedMaterialTiling : UpdateBehaviour
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public Vector2 axis = Vector2.right;
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/// <summary>
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/// A Unity lifecycle method called when the behaviour is reset in the editor.
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/// A Unity lifecycle method called when the behavior is reset in the editor.
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/// </summary>
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protected virtual void Reset()
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{

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