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Currently when a game is going on Switches that see that, will not broadcast any information.
That makes it impossible to start a new game.
The simplest solution is to just join a room with a name (that also poses as a password).
A more comfortable solution could be to create a "Rooms" submenu and allow to join Rooms from there, marking them as locked and using color for available rooms:
Currently when a game is going on Switches that see that, will not broadcast any information.
That makes it impossible to start a new game.
The simplest solution is to just join a room with a name (that also poses as a password).
A more comfortable solution could be to create a "Rooms" submenu and allow to join Rooms from there, marking them as locked and using color for available rooms:
But the room names would be easy to start.
Joining a room explicitly has the advantage of checking for IP conflicts before a Node joins the Room virtual network.
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