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Merge pull request #15 from xamarin/support-constraints
Support Constraint Layout
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THIRD-PARTY-NOTICES

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THIRD-PARTY SOFTWARE NOTICES AND INFORMATION
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Do not translate or localize
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Xamarin Components for Android Support Libraries incorporates third party
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material from the projects listed below. The original copyright notice and
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the license under which Microsoft received such third party material are
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set forth below. Microsoft reserves all other rights not expressly granted,
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whether by implication, estoppel or otherwise.
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########################################
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# Google Code Labs Constraint Layout
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# https://github.com/googlecodelabs/constraint-layout
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#
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# Files:
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/drawable-xxhdpi/ic_ab_drawer_mask.png
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/drawable-xxhdpi/ic_ab_up_white.png
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/drawable-xxhdpi/ic_info.png
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/drawable-xxhdpi/ic_star.png
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/layout/activity_main_autoconnect.xml
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/layout/activity_main_done.xml
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/layout/activity_main_inference.xml
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/layout/activity_main_start.xml
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/values/colors.xml
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/values/dimens.xml
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/values/Strings.xml
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/values/styles.xml
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# /constraint-layout/samples/ConstraintLayoutSample/Resources/values-w820dp/dimens.xml
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########################################
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Apache License
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Copyright {yyyy} {name of copyright owner}
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Licensed under the Apache License, Version 2.0 (the "License");
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########################################
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# end - Google Code Labs Constraint Layout
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########################################

constraint-layout-solver/README.md

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Android Support Constraint Layout
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=================================
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Xamarin creates and maintains Xamarin.Android bindings for the Google Android Support Constraint Layout Libraries, including:
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- Constraint Layout
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- Constraint Layout Solver
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## License
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See the top level [README.md](../README.md) for more information.
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## Contribution Guidelines
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See the top level [README.md](../README.md) for more information.
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## .NET Foundation
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See the top level [README.md](../README.md) for more information.
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<?xml version="1.0"?>
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<package >
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<metadata>
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<id>Xamarin.Android.Support.Constraint.Layout.Solver</id>
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<title>Xamarin Android Constraint Layout Solver</title>
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<version>$version$</version>
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<authors>Xamarin Inc.</authors>
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<owners>Xamarin Inc.</owners>
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<requireLicenseAcceptance>true</requireLicenseAcceptance>
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<description>Android Constraint Layout Solver C# bindings for Xamarin</description>
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<copyright>Copyright © Microsoft Corporation</copyright>
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<projectUrl>https://github.com/xamarin/AndroidSupportComponents/</projectUrl>
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<licenseUrl>https://github.com/xamarin/AndroidSupportComponents/blob/master/LICENSE.md</licenseUrl>
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<iconUrl>https://raw.githubusercontent.com/xamarin/GooglePlayServicesComponents/master/icons/constraint-layout-solver_128x128.png</iconUrl>
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</metadata>
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<files>
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<file src="output/Xamarin.Android.Support.Constraint.Layout.Solver.dll" target="lib/MonoAndroid70" />
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</files>
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</package>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{84FD66DF-C448-425E-860F-C0B076EED150}</ProjectGuid>
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<ProjectTypeGuids>{10368E6C-D01B-4462-8E8B-01FC667A7035};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Library</OutputType>
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<RootNamespace>Android.Support.Constraints</RootNamespace>
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<AssemblyName>Xamarin.Android.Support.Constraint.Layout.Solver</AssemblyName>
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<TargetFrameworkVersion>v7.0</TargetFrameworkVersion>
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<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
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<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
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<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
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<AndroidClassParser>class-parse</AndroidClassParser>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AndroidLinkMode>None</AndroidLinkMode>
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<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AndroidManagedSymbols>true</AndroidManagedSymbols>
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<AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
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<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Core" />
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<Reference Include="Mono.Android" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<TransformFile Include="Transforms\EnumFields.xml" />
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<TransformFile Include="Transforms\EnumMethods.xml" />
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<TransformFile Include="Transforms\Metadata.xml" />
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</ItemGroup>
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<ItemGroup>
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<InputJar Include="..\..\externals\solver\constraint-layout-solver-1.0.0-alpha9.jar">
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<Link>Jars\constraint-layout-solver.jar</Link>
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</InputJar>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Additions\" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.Bindings.targets" />
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</Project>
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using Android.App;
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// Information about this assembly is defined by the following attributes.
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// Change them to the values specific to your project.
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[assembly: AssemblyTitle ("Xamarin.Android.Support.Constraint.Layout.Solver")]
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[assembly: AssemblyDescription ("")]
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[assembly: AssemblyConfiguration ("")]
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[assembly: AssemblyCompany ("Microsoft Corporation")]
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[assembly: AssemblyProduct ("")]
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[assembly: AssemblyCopyright ("Copyright © Microsoft Corporation")]
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[assembly: AssemblyTrademark ("")]
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[assembly: AssemblyCulture ("")]
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// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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[assembly: AssemblyVersion ("1.0.0")]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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//[assembly: AssemblyDelaySign(false)]
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//[assembly: AssemblyKeyFile("")]
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[assembly: Java.Interop.JavaLibraryReference (__Consts.JarPath,
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PackageName = __Consts.PackageName,
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SourceUrl = __Consts.Url,
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//EmbeddedArchive = __Consts.JarPath,
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Version = __Consts.Version,
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Sha1sum = __Consts.Sha1sum)]
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//[assembly: Android.IncludeAndroidResourcesFromAttribute ("./",
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// PackageName = __Consts.PackageName,
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// SourceUrl = __Consts.Url,
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// EmbeddedArchive = __Consts.AarPath,
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// Version = __Consts.Version,
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// Sha1sum = __Consts.Sha1sum)]
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static class __Consts
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{
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public const string JarPath = "solver/constraint-layout-solver-" + JarVersion + ".jar";
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public const string JarVersion = "1.0.0-alpha9";
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public const string Version = JarVersion;
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public const string PackageName = "Xamarin.Android.Support.Constraint.Layout.Solver";
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public const string Url = "https://dl-ssl.google.com/android/repository/com.android.support.constraint-constraint-layout-solver-" + JarVersion + ".zip";
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public const string Sha1sum = "2c52ddd883d83230a17042b8f4ba03669f0f5f40";
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}

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