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Right now the launcher deletes whole folders of games whenever unsubscribed from their playlists.
Bandwidth is cheap, but in the long run it could save a lot of traffic if the launcher would keep games in some temporary "downloads" folder in case they get added to another playlist later (and haven't been updated since).
The text was updated successfully, but these errors were encountered:
Haha! Sorry, I didn't mean this to be discouraging. To me it's amazing this launcher is as cool as it is and that it really works. I only want to help make it even better.
Regarding downloads: Maybe the Itch.io App (their desktop client) could be a good source of inspiration. It's an Electron-based Steam-like application and Amos just developed some crazy optimized game patching system for it. Of course it's a vastly more complex project than the Winnitron Launcher, but maybe we can steal some good tricks.
(related to #32)
Right now the launcher deletes whole folders of games whenever unsubscribed from their playlists.
Bandwidth is cheap, but in the long run it could save a lot of traffic if the launcher would keep games in some temporary "downloads" folder in case they get added to another playlist later (and haven't been updated since).
The text was updated successfully, but these errors were encountered: