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In a multiplayer match, attempting to add a bot consistently crashes the game and results in the following message:
[botname] entered the game *** buffer overflow detected ***: terminated Aborted (core dumped)
(to clarify, it does print the bot's actual name, not [botname])
The text was updated successfully, but these errors were encountered:
Are you using the QuakeSpasmSpiked-Multiplayer engine?
https://qssm.quakeone.com/
Sorry, something went wrong.
I just updated my OS and now I have this same problem. So I am motivated to find out why it's happening.
I've confirmed this is an issue with the latest version of QSS-M. I will work with the dev to see if we can fix it.
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In a multiplayer match, attempting to add a bot consistently crashes the game and results in the following message:
[botname] entered the game *** buffer overflow detected ***: terminated Aborted (core dumped)
(to clarify, it does print the bot's actual name, not [botname])
The text was updated successfully, but these errors were encountered: