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Contribution for Coding Challenge 51.1 A* ❤️
https://shramee.github.io/astar/ Thanks Again 🙂 Hope this passes the test 😉
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_CodingChallenges/051.1-astar.md

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source: "https://github.com/MkLahane/Game-Development"
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author:
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name: "Makarand Lahane"
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- title: "AStar path finder with drawable obstacles"
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author:
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name: "Shramee Srivastav"
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url: "http://shramee.me"
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url: "https://shramee.github.io/astar/"
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source: "https://github.com/shramee/astar"
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In this coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid. I begin by explaining the mechanics of how the algorithm works, look at pseudo-code, and then write the algorithm in JavaScript using the p5.js library for rendering.

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