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Doc building for ios

kud1ing edited this page Nov 1, 2013 · 77 revisions

This currently does not work.

Options

Option 1: Convert Rust's LLVM bitcode to C-code

rustc foo.rs -o foo.stage2 -O --save-temps
llc -march=c foo.bc -o foo.c

Option 2: Use Rust's Android-ARM assembler code

TODO: something using rustc --emit-llvm -S --target=arm-linux-androideabi

Option 3: Add native iOS-support to Rust

  1. add an arm-apple-darwin target triple to mk/platform.mk. This is fixed in https://github.com/mozilla/rust/pull/10203

  2. Adjust src/rt/rust_builtin.cpp:

#ifdef __APPLE__
    #include <TargetConditionals.h>
    #include <mach/mach_time.h>

    #if defined(TARGET_OS_IPHONE)
        extern char **environ;
    #else
        #include <crt_externs.h>
    #endif
#endif

and

rust_env_pairs() {
#ifdef __APPLE__ && !defined(TARGET_OS_IPHONE)
    char **environ = *_NSGetEnviron();
#endif
  1. Adjust src/rt/arch/arm/_context.S:
.align 2

TODO: this needs a guard which makes sures, this is affects only ARM and/or iOS

  1. Adjust src/rt/arch/arm/record_sp.S:
.align 2

TODO: this needs a guard which makes sures, this is affects only ARM and/or iOS

  1. Build Rust:
mkdir build; cd build
../configure --target-triples=arm-apple-darwin
make VERBOSE=1

Fails with

src/libuv/include/uv-errno.h:25:10: fatal error: 'errno.h' file not found
  1. Use Rust:
rustc --target=arm-apple-darwin foo.rs

Possible adjustments

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