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Updated readme.
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README.md

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@@ -10,11 +10,15 @@ to intercept and process events from the Windows message queue without having to
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modify Engine code. This is useful for integrating hardware and software SDKs
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that use Windows messages to provide some or all of their functionality.
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Make sure to pull the Tag that matches your Unreal Engine version. If you sync
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to Master the code may not compile, because it may depend on Engine changes that
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are not yet available in the UE4 Master branch.
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## Supported Platforms
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This plug-in was last built against **Unreal Engine 4.14**. It is intended to be
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used on Windows only.
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This plug-in was last built against **Unreal Engine 4.15**.
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It is intended to be used on Windows only.
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## Dependencies

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