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Feature Request Charms and Unique Monsters #124

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clayfanatic opened this issue May 18, 2021 · 1 comment
Open

Feature Request Charms and Unique Monsters #124

clayfanatic opened this issue May 18, 2021 · 1 comment

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@clayfanatic
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I had 2 feature requests if you're still updating the modmaker.

  1. The effect of the mod maker on charms seems to be minimal, at least from my experience, but I don't pick up too many charms when playing with very strong uniques. Is there some way to modify the charms too?

  2. Can you add a density of boss monsters / unique monsters / champion monsters, etc? I was thinking it would be fun to play with an increased density of monsters but with only unique / boss / champion monsters. Like replace the regular monster spawns with unique and etc monsters.

@mapron
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mapron commented Jan 22, 2022

  1. in d2modgen I already implemented that, you can randomize affixes as well.
  2. also implemented in d2modgen, there are 3 different options (or 3+1) for density.

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