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Magic Sentence: implemented according to a formula, sort of like how sentences are constructed (Noun Verb Noun, Adjective Noun Verb Noun, etc). Depending on how complex we want to go, each runeword could be assigned a modifier depending on where it is in the sentence, or we could specify that each runeword could only go in a particular place in a sentence. Each rune would have a property based on where it was in the runeword, similar to how gems have different properties based on which piece of armor they are on. The property could also be dependent on the item type
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Possible Runeword systems:
The text was updated successfully, but these errors were encountered: