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Releases: tim740/skUtilities

v0.3.5

14 Mar 00:20
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1.9 stuff
Added:

on cauldron[ water] level change
spawn a zombie with profession (farmer|librarian|priest|blacksmith|butcher) at %location%

Optimised and fixed some minor bugs

v0.3.4

14 Mar 00:19
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Added

encrypt %string% using %string% with key %string%
decrypt %string% using %string% with key %string%
[world ]type of %world%, %world%'s[ world] type
[world ](dimension|environment) of %world%, %world%'s [world ](dimension|environment)

Changed

encode %string% to morse[ code]` to `encode morse[ code] %string%
decode %string% from morse[ code]` to `decode morse[ code] %string%

Clean up & optimise

v0.3.3

14 Mar 00:18
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Added encode %string% to morse[ code]
Added decode %string% from morse[ code]
Added convert rgb %number, %number, %number to hex
Added spawn a %entity% with profession (0¦farmer|1¦librarian|2¦priest|3¦blacksmith|4¦butcher) at %location% Supports Villager and Zombie Villagers

Optimised

v0.3.2

14 Mar 00:16
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Added number of[ loaded] expressions
Added generate[ random] string with length %integer%
Added mirror[ed] %string%

convert (text|string) %string% to ascii now accepts more than one char (Thanks @nfell2009 for helping)

Optimised

v0.3.1

14 Mar 00:08
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Added Unix formatting: convert unix[ date] %string% to date[ formatted as %string%]
Suggested by @chearful

v0.3.0

14 Mar 00:07
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Added:
run script at %string% Suggested by @chearful
send[ fake] trial packet to %player% Thanks @Sashie
number of[ loaded ((commands|cmds)|functions|s(c|k)ripts|triggers|statements|variables|plugins|addons|events|effects|conditions)

Optimised

v0.2.1

14 Mar 00:06
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Fixed Unix to date, now you can parse it to date
Optimised and recoded most of the addon

v0.2.0

14 Mar 00:05
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Added:
convert bin[ary] %string% to decimal
convert bin[ary] %string% to hexa[decimal]

convert decimal %string% to bin[ary]
convert hexa[decimal] %string% to bin[ary]

v0.1.0

14 Mar 00:05
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