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<p align =" center " ><strong >Best in class Web3 SDK for Unity games</strong ></p >
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<br />
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- ## Supported platforms
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+ # Supported platforms
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- [x] WebGL
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- [ ] Desktop (coming soon)
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- [ ] Android (coming soon)
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- [ ] iOS (coming soon)
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- ## Installation
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+ # Installation
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Head over to the [ releases] ( https://github.com/thirdweb-dev/unity-sdk/releases ) page and download the latest ` .unitypackage ` file.
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Drag and drop the file into your project.
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The package comes with a sample Scene showcasing the different capabilities of the SDK.
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- ## Build
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+ # Build
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- Open your ` Build settings ` , select ` WebGL ` as the target platform.
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- Open ` Player settings ` > ` Resolution and Presentation ` and under ` WebGLTemplate ` choose ` Thirdweb ` .
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- Save and click ` Build and Run ` to test out your game in a browser.
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- ## Usage
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+ Note that in order to communicate with the SDK, you need to ` Build and run ` your project so it runs in a browser context.
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+ #### _ ** Interacting with the SDK within the Unity Editor is NOT supported.** _
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+ # Usage
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``` csharp
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// instantiate a read only SDK on any EVM chain
You can’t perform that action at this time.
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