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These can be verified by trying out the bot in the TNB server!
Crafting: /craft, Craft navigation button, Craft option in main menu, XP from crafting
Crafting / Recipes: Snowman and Iceman are craftable
Sending items: /inventory send can be used to send items to other Discord users, only some items are tradable
#counting channel in Bitty server: hit a lucky number to gain XP (less XP per hit, resets daily), deletes incorrect counts, prevents you from going twice in a row, crafting related daily challenges (count N times, and hit a lucky number)
Raids / Actions: bosses now pick from a list of configured actions unique to each boss, with set conditions and a set probability of each action
Raids / Spawn: bosses can spawn minions throughout the raid if there's space. If there's no space, they'll choose a different action instead
Raids / Attack: bosses now have different kinds of attacks: punch (single target), sweep (up to 3 adjacent targets), scatter (every 2nd target) and rage (every target)
Raids / Heal: bosses can now heal HP points
Raids / HP Scaling: HP points are now scaled to 1-10 on the fight arena display to fit one participant per vertical line / slot (before health took up two spaces for the boss)
Raids / bosses: existing bosses are upgraded to use the new features in this update
Battles: now give XP (amount goes down with more battles, resets daily)
Levels: level up messages are posted when somoene gains XP and levels up
Statistics: daily and lifetime, for: eating, counting, battling, raiding, XP categories (counting, eating, battling, raiding, sending cookies, crafting), viewable with /stats and Stats buttons, toggle between Daily and Lifetime stats
Raids & Battles: when someone doesn't choose an action in time, they now attack, rest or defend at random
Raids & Battles: healing is done before anyone else's turns
Raids / Bug Fix: when someone opened a raid lobby right before the raid become unavailable, other people couldn't join that raid lobby
Raids / Boss: Vampire --> Drains health at a constant rate from all participants
Raids / Boss: Kicking Goat --> Deals a heavy kick to a random participant
Raids / Boss: Slime --> Has the ability to duplicate itself!
Raids / Boss: Killer Wasp --> Deals a near deadly string to a random participant, but takes little damage to win
Raids / Boss: Mischievous Monkey --> Hits a random participant with moderate damage
Raids / Boss: the Green Dragon now spawns lizard minions
Raids: those who don't make it out of a raid don't get rewards but can try the same raid again
UX / Battles: the player actions list items shown in the lobby and info page now match the order of the buttons in the battle arena
UX / Battles: battles now have their own info menu, and this page included in the main dropdown menu
UX / Battles & Raids: the player list part of the lobby display is now unified for battles, raids and future kinds of fights
UX / Raids: attack buttons are only shown for participants who are alive and can be attacked by a human
UX / Battles & Raids: when a participant dies, its grave is shown. At the end of the turn, its ghost leaves the grave and the grave disappears into the ground (animation), allowing for a spawned minion to take their spot
UX / Battles & Raids: when you're already fighting, the error message links you to the arena
UX / Navigation buttons on ephemeral messages now edit the original message rather than replying to it
UX / Eat (and Craft) messages (showing action buttons for available items) now update when an action is performed
UX / Craft: as a result of Tester feedback and a survey, Crafting menu is now a main menu item
UX / Privacy: some commands are now available globally (i.e. in Bitty's DMs)
UX / Buttons: buttons with usernames now show nicknames if possible, fixed bug where sometimes names aren't shown
UX / Other: clarified messages at the end of raids to make it clear who wins which rewards
UX / Profile: show approximated XP counts above the progress (to the next level), e.g. 1.2K / 1.5K XP
UX / TNBC: clarified that you must use Bucky's bank (and provided the IP) for Bitty to register deposits
UX / Bot Permissions: if @everyone does not have Use External Emojis, require this permission to use any functionality
UX / Bot Permissions: if the bot doesn't have the Send Messages permission, require this permission for any kinds of fights
Support: resolved 3 automatic error reports (the only reports) within ~15 minutes without being asked- seen better support? :)
How long do you estimate this milestone will take to complete?
Link to original project proposal.
#349
Link to most recent milestone payout request.
#395
Milestone Description
These can be verified by trying out the bot in the TNB server!
/craft
, Craft navigation button, Craft option in main menu, XP from crafting/inventory send
can be used to send items to other Discord users, only some items are tradableHow long do you estimate this milestone will take to complete?
Done
Project Wallet
f1decb80339a4bb6c089b77cbac553e23a6ca86b0cfc64adb8c8eb8f8b57d815
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