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significant stuttering and frame issues #89

@sponnify

Description

@sponnify

getting significantly more stuttering but similar frames with using resounding compared to not in the overworld, especially when moving around. inside caves with live entities, that stuttering become unbearable, and frames are lost.
for just an audio engine, anything but this should significantly decrease my clients performance, especially considering it is entirely an audio plugin and doesnt affect physical rendering at all.
i did 4 tests, all of them after waiting 3+ minutes for chunks to load in (after teleporting) and many entities to spawn in order to push the plugin a bit. was constantly moving, jumping around and punching things as well. no mods were added in between these tests except for the removal of resounding. no programs or additional system strain was added to my system. the same locations were used.
with the overworld, i always set it to midnight while waiting for chunks to load in.

test order:

  • overworld midnight (with resounding)
    2022-09-30_21 19 12

  • deep dark cave (with resounding)
    2022-09-30_21 22 20

  • restarted minecraft after removing resounding

  • deep dark cave (without resounding)
    2022-09-30_23 55 43

  • overworld midnight (without resounding)
    2022-10-01_00 02 40

My Machine:

  • OS: Windows 10

  • Minecraft Version: 1.19.2

  • Mod version: resounding-1.0.0-bc.19.x

  • AMD Ryzen 5 2600 Six-Core Processor 3.40 GHz

  • 32.0 GB DDR4 3200MHz

  • GTX 1060-6gb

  • Mods list:
    image
    image

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    bugSomething isn't working rightcompatibilityThese mods could work together bettercompleteComplete! In a development branch...duplicateThis issue or pull request already existsoptimizationto be used in conjunction with #enhancementplannedIt's being/will be addressed

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