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README.md

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@@ -20,7 +20,7 @@ For other versions that just read the keycodes for all keyboard types or allow y
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## Important Hardware Notes
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1 Make sure you have data and clock wires connected correctly. Clock wire MUST be connected to an interrupt pin.
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1. Make sure you have data and clock wires connected correctly. Clock wire MUST be connected to an interrupt pin.
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- Do NOT use Pin 13 for either clock or data wires
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- PS2KeyRaw requires both pins specified for begin() as in keyboard.begin( data_pin, irq_pin );
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- Teensy++ 1.0: 0, 1, 2, 3, 18, 19, 36, 37
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- Sanguino: 2, 10, 11
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2 When using DUE or other boards with 3V3 I/O you MUST use a level translator FET or IC like Texas Instruments TXS0102 or similar as most keyboards not only operate at 5V but the two wire communications are pulled up by a resistor to 5V at the keyboard end.
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2. When using DUE or other boards with 3V3 I/O you MUST use a level translator FET or IC like Texas Instruments TXS0102 or similar as most keyboards not only operate at 5V but the two wire communications are pulled up by a resistor to 5V at the keyboard end.
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### Introduction
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