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README.md
@@ -27,7 +27,7 @@ For other versions that just read the keycodes for all keyboard types or allow y
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1. Make sure you have data and clock wires connected correctly. Clock wire MUST be connected to an interrupt pin.
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- Do NOT use Pin 13 for either clock or data wires
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- - PS2KeyRaw requires both pins specified for begin() as in keyboard.begin( data_pin, irq_pin );
+ - PS2KeyAdvanced requires both pins specified for begin() as in keyboard.begin( data_pin, irq_pin );
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- Valid irq pins:
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- Arduino Uno: 2, 3
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- Arduino Due: All pins, except 13 (LED)
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